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Searched defs:addBaseVertexToVertexID (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/compiler/translator/tree_ops/
DEmulateMultiDrawShaderBuiltins.cpp169 bool addBaseVertexToVertexID) in EmulateGLBaseVertexBaseInstance()
/external/angle/include/platform/
DFeaturesGL.h64 Feature addBaseVertexToVertexID = { member