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Searched defs:audioFlinger (Results 1 – 9 of 9) sorted by relevance

/frameworks/av/services/audioflinger/
DDeviceEffectManager.h25 explicit DeviceEffectManager(AudioFlinger* audioFlinger) in DeviceEffectManager()
57 AudioFlinger& audioFlinger() const { return mAudioFlinger; } in audioFlinger() function
DPatchPanel.h48 explicit PatchPanel(AudioFlinger* audioFlinger) : mAudioFlinger(*audioFlinger) {} in PatchPanel()
DThreads.cpp496 AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, in ThreadBase()
1829 AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, in PlaybackThread()
4345 AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, in MixerThread()
5688 AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, in DirectOutputThread()
6303 AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger, in OffloadThread()
6628 AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, in DuplicatingThread()
6862 AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, in RecordThread()
8726 const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, in MmapThread()
9455 const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, in MmapPlaybackThread()
9666 const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, in MmapCaptureThread()
DAudioFlinger.h477 sp<AudioFlinger> audioFlinger() const { return mAudioFlinger; } in audioFlinger() function
DThreads.h1324 DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, in DirectOutputThread()
DAudioFlinger.cpp1900 AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid) in Client()
1923 AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger, in NotificationClient()
/frameworks/av/media/libaudioclient/
DAudioEffect.cpp68 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in set() local
DAudioRecord.cpp737 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createRecord_l() local
DAudioTrack.cpp1496 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createTrack_l() local