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Searched defs:bufferID (Results 1 – 10 of 10) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLBuffer.h27 GrGLuint bufferID() const { return fBufferID; } in bufferID() function
/external/skia/src/gpu/gl/
DGrGLBuffer.h27 GrGLuint bufferID() const { return fBufferID; } in bufferID() function
/external/angle/src/libANGLE/
DTransformFeedback.cpp250 angle::Result TransformFeedback::detachBuffer(const Context *context, BufferID bufferID) in detachBuffer()
DFrameCapture.h84 void setMappedBufferID(gl::BufferID bufferID) { mMappedBufferID = bufferID; } in setMappedBufferID()
DVertexArray.cpp147 bool VertexArray::detachBuffer(const Context *context, BufferID bufferID) in detachBuffer()
DFrameCapture.cpp507 gl::BufferID bufferID = call.params.getMappedBufferID(); in WriteCppReplayForCall() local
1847 gl::BufferID bufferID = boundBuffers[binding].id(); in CaptureMidExecutionSetup() local
DState.cpp1941 BufferID bufferID = buffer->id(); in detachBuffer() local
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp536 GLuint bufferID = 0; in setPixelUnpackBuffer() local
581 GLuint bufferID = 0; in setPixelPackBuffer() local
/external/deqp/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp1699 GLuint bufferID; in test() local
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp2814 GLuint bufferID; in test() local