Searched defs:checkNamedFramebufferStatus (Results 1 – 4 of 4) sorted by relevance
620 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC checkNamedFramebufferStatus = nullptr; variable
53 glCheckNamedFramebufferStatusFunc checkNamedFramebufferStatus; variable
289 …virtual GrGLenum checkNamedFramebufferStatus(GrGLuint framebuffer, GrGLenum target) { return GR_GL… in checkNamedFramebufferStatus() function
2884 GLenum Context::checkNamedFramebufferStatus(FramebufferID framebuffer, GLenum target) in checkNamedFramebufferStatus() function in gl::Context