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Searched defs:colorIndexGL (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DFramebufferVk.cpp745 for (size_t colorIndexGL : mState.getEnabledDrawBuffers()) in blit() local
757 for (size_t colorIndexGL : mState.getEnabledDrawBuffers()) in blit() local
888 for (size_t colorIndexGL : mState.getEnabledDrawBuffers()) in resolveColorWithCommand() local
916 angle::Result FramebufferVk::updateColorAttachment(const gl::Context *context, size_t colorIndexGL) in updateColorAttachment()
984 for (size_t colorIndexGL : mState.getEnabledDrawBuffers()) in invalidateImpl() local
1076 for (size_t colorIndexGL : mState.getEnabledDrawBuffers()) in syncState() local
1095 uint32_t colorIndexGL; in syncState() local
1165 for (size_t colorIndexGL = 0; colorIndexGL < enabledDrawBuffers.size(); ++colorIndexGL) in updateRenderPassDesc() local
1225 for (size_t colorIndexGL : mState.getEnabledDrawBuffers()) in getFramebuffer() local
1301 for (size_t colorIndexGL : clearColorBuffers) in clearWithDraw() local
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Dvk_cache_utils.cpp215 for (uint32_t colorIndexGL = 0; colorIndexGL < desc.colorAttachmentRange(); ++colorIndexGL) in InitializeRenderPassFromDesc() local
404 void RenderPassDesc::packColorAttachment(size_t colorIndexGL, angle::FormatID formatID) in packColorAttachment()
423 void RenderPassDesc::packColorAttachmentGap(size_t colorIndexGL) in packColorAttachmentGap()
596 for (uint32_t colorIndexGL = 0; colorIndexGL < gl::IMPLEMENTATION_MAX_DRAW_BUFFERS; in initDefaults() local
903 for (uint32_t colorIndexGL = 0; colorIndexGL < blendState.attachmentCount; ++colorIndexGL) in initializePipeline() local
1136 for (uint32_t colorIndexGL = 0; colorIndexGL < gl::IMPLEMENTATION_MAX_DRAW_BUFFERS; in setColorWriteMask() local
1145 void GraphicsPipelineDesc::setSingleColorWriteMask(uint32_t colorIndexGL, in setSingleColorWriteMask()
1159 for (size_t colorIndexGL = 0; colorIndexGL < gl::IMPLEMENTATION_MAX_DRAW_BUFFERS; in updateColorWriteMask() local
1730 for (uint32_t colorIndexGL = 0; colorIndexGL < desc.colorAttachmentRange(); ++colorIndexGL) in addRenderPass() local
DContextVk.cpp2292 for (size_t colorIndexGL : mDrawFramebuffer->getState().getEnabledDrawBuffers()) in clearWithRenderPassOp() local