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Searched defs:ctm (Results 1 – 25 of 154) sorted by relevance

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/external/libkmsxx/py/tests/
Dctm_test.py6 def ctm_to_blob(ctm, card): argument
43 ctm = [ 1.0, 0.0, 0.0, variable
53 ctm = [ 0.0, 1.0, 0.0, variable
65 ctm = [ 0.0, 0.0, 1.0, variable
/external/skia/modules/sksg/src/
DSkSGRenderNode.cpp57 static SkMatrix ComputeDiffInverse(const SkMatrix& base, const SkMatrix& ctm) { in ComputeDiffInverse()
88 void RenderNode::RenderContext::modulatePaint(const SkMatrix& ctm, SkPaint* paint) const { in modulatePaint() argument
136 RenderNode::ScopedRenderContext::modulateMaskFilter(sk_sp<SkMaskFilter> mf, const SkMatrix& ctm) { in modulateMaskFilter()
165 RenderNode::ScopedRenderContext::setIsolation(const SkRect& bounds, const SkMatrix& ctm, in setIsolation()
183 RenderNode::ScopedRenderContext::setFilterIsolation(const SkRect& bounds, const SkMatrix& ctm, in setFilterIsolation()
DSkSGPaint.cpp44 SkRect Color::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
68 SkRect ShaderPaint::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
DSkSGRenderEffect.cpp30 SkRect MaskFilter::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
57 SkRect MaskFilterEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
108 SkRect ShaderEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
150 SkRect ImageFilterEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
DSkSGTransform.cpp55 SkRect onRevalidate(InvalidationController* ic, const SkMatrix& ctm) override { in onRevalidate()
100 SkRect onRevalidate(InvalidationController* ic, const SkMatrix& ctm) override { in onRevalidate()
193 SkRect TransformEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
DSkSGInvalidationController.cpp17 void InvalidationController::inval(const SkRect& r, const SkMatrix& ctm) { in inval()
DSkSGImage.cpp38 SkRect Image::onRevalidate(InvalidationController*, const SkMatrix& ctm) { in onRevalidate()
DSkSGOpacityEffect.cpp30 SkRect OpacityEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
DSkSGEffectNode.cpp30 SkRect EffectNode::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
/external/skqp/tests/
DShadowTest.cpp36 void tessellate_shadow(skiatest::Reporter* reporter, const SkPath& path, const SkMatrix& ctm, in tessellate_shadow()
117 void check_xformed_bounds(skiatest::Reporter* reporter, const SkPath& path, const SkMatrix& ctm) { in check_xformed_bounds()
145 SkMatrix ctm; in check_bounds() local
/external/skia/tests/
DShadowTest.cpp36 void tessellate_shadow(skiatest::Reporter* reporter, const SkPath& path, const SkMatrix& ctm, in tessellate_shadow()
117 void check_xformed_bounds(skiatest::Reporter* reporter, const SkPath& path, const SkMatrix& ctm) { in check_xformed_bounds()
147 SkMatrix ctm; in check_bounds() local
/external/igt-gpu-tools/tests/
Dkms_color.c240 struct drm_color_ctm ctm; in set_ctm() local
930 double ctm[] = { 0.0, 0.0, 0.0, in run_tests_for_pipe() local
943 double ctm[] = { 1.0, 1.0, 0.0, in run_tests_for_pipe() local
956 double ctm[] = { 1.0, 0.0, 1.0, in run_tests_for_pipe() local
971 double ctm[] = { 0.25, 0.0, 0.0, in run_tests_for_pipe() local
992 double ctm[] = { 0.5, 0.0, 0.0, in run_tests_for_pipe() local
1013 double ctm[] = { 0.75, 0.0, 0.0, in run_tests_for_pipe() local
1036 double ctm[] = { 100.0, 0.0, 0.0, in run_tests_for_pipe() local
1054 double ctm[] = { -1.0, 0.0, 0.0, in run_tests_for_pipe() local
/external/skia/src/core/
DSkDrawLooper.cpp25 SkMatrix ctm = canvas->getTotalMatrix(); in applyToCanvas() local
98 SkMatrix ctm = canvas->getTotalMatrix(); in apply() local
DSkRasterClipStack.h102 void clipRect(const SkMatrix& ctm, const SkRect& rect, SkClipOp op, bool aa) { in clipRect()
108 void clipRRect(const SkMatrix& ctm, const SkRRect& rrect, SkClipOp op, bool aa) { in clipRRect()
114 void clipPath(const SkMatrix& ctm, const SkPath& path, SkClipOp op, bool aa) { in clipPath()
DSkDrawShadowInfo.cpp21 const SkMatrix& ctm, const SkPoint3& zPlaneParams, in GetSpotShadowTransform()
116 void GetLocalBounds(const SkPath& path, const SkDrawShadowRec& rec, const SkMatrix& ctm, in GetLocalBounds()
/external/skqp/src/core/
DSkRasterClipStack.h102 void clipRect(const SkMatrix& ctm, const SkRect& rect, SkClipOp op, bool aa) { in clipRect()
108 void clipRRect(const SkMatrix& ctm, const SkRRect& rrect, SkClipOp op, bool aa) { in clipRRect()
114 void clipPath(const SkMatrix& ctm, const SkPath& path, SkClipOp op, bool aa) { in clipPath()
DSkDrawShadowInfo.cpp21 const SkMatrix& ctm, const SkPoint3& zPlaneParams, in GetSpotShadowTransform()
116 void GetLocalBounds(const SkPath& path, const SkDrawShadowRec& rec, const SkMatrix& ctm, in GetLocalBounds()
/external/skqp/modules/sksg/src/
DSkSGTransform.cpp37 SkRect onRevalidate(InvalidationController* ic, const SkMatrix& ctm) override { in onRevalidate()
99 SkRect TransformEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
DSkSGInvalidationController.cpp17 void InvalidationController::inval(const SkRect& r, const SkMatrix& ctm) { in inval()
DSkSGEffectNode.cpp25 SkRect EffectNode::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
DSkSGImage.cpp33 SkRect Image::onRevalidate(InvalidationController*, const SkMatrix& ctm) { in onRevalidate()
DSkSGOpacityEffect.cpp26 SkRect OpacityEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
/external/skqp/src/effects/imagefilters/
DSkOffsetImageFilter.cpp20 static SkIPoint map_offset_vector(const SkMatrix& ctm, const SkVector& offset) { in map_offset_vector()
99 SkIRect SkOffsetImageFilter::onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm, in onFilterNodeBounds()
/external/skia/src/effects/imagefilters/
DSkOffsetImageFilter.cpp80 static SkIPoint map_offset_vector(const SkMatrix& ctm, const SkVector& offset) { in map_offset_vector()
138 const SkIRect& src, const SkMatrix& ctm, MapDirection dir, const SkIRect* inputRect) const { in onFilterNodeBounds() argument
/external/skia/gm/
Dpictureshader.cpp76 SkMatrix ctm, localMatrix; in onDraw() local
101 SkMatrix ctm, localMatrix; in drawSceneColumn() local

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