Searched defs:depthBias (Results 1 – 9 of 9) sorted by relevance
106 float depthBias; member in sw::Context
864 float depthBias = ldexp(polygonOffsetUnits, -static_cast<int>(mCurDepthSize)); in setDepthBias() local
85 tcu::Vec4 depthBias; in LogImage() local
438 float depthBias; member in sw::Context
975 int32 depthBias, in SVGA3D_vgpu10_DefineRasterizerState()
1305 int32 depthBias; member1334 int32 depthBias; member
1889 float depthBias = ldexp(mState.polygonOffsetUnits, -(int)(depthbuffer->getDepthSize())); in applyState() local
2993 …float depthBias = ldexp(mState.polygonOffsetUnits, -23); // We use 32-bit floating-point for all… in applyState() local
1080 float depthBias; member