Searched defs:depthStencilAttachment (Results 1 – 8 of 8) sorted by relevance
133 const gl::FramebufferAttachment *depthStencilAttachment = state.getDepthStencilAttachment(); in attachTextures() local183 const gl::FramebufferAttachment *depthStencilAttachment = state.getDepthStencilAttachment(); in detachTextures() local
74 wgpu::RenderPassDepthStencilAttachmentDescriptor depthStencilAttachment; in beginRenderPass() local
411 const auto *depthStencilAttachment = fboData.getDepthOrStencilAttachment(); in clearFramebuffer() local
460 vk::VkAttachmentReference depthStencilAttachment, in SubpassDescription()
406 AttachmentReference depthStencilAttachment, in Subpass()
588 AttachmentReference depthStencilAttachment, in Subpass()923 const AttachmentReference& depthStencilAttachment = subpass.getDepthStencilAttachment(); in logRenderPassInfo() local5251 Maybe<deUint32> depthStencilAttachment (useDepthStencilAttachment in addAttachmentAllocationTests() local
1523 static const deUint32 depthStencilAttachment[] = { GL_DEPTH_STENCIL_ATTACHMENT }; in init() local
2114 Dependency<ImageView> depthStencilAttachment; member