Searched defs:drawRenderTarget (Results 1 – 6 of 6) sorted by relevance
305 RenderTargetD3D *drawRenderTarget = nullptr; in blitImpl() local355 RenderTargetD3D *drawRenderTarget = nullptr; in blitImpl() local
3407 RenderTargetD3D *drawRenderTarget, in blitRenderbufferRect()
933 RenderTargetD3D *drawRenderTarget = nullptr; in getMultisampledRenderTarget() local
515 RenderTargetVk *drawRenderTarget, in blitWithCommand()747 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorIndexGL]; in blit() local759 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorIndexGL]; in blit() local784 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getDepthStencil(true); in blit() local890 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorIndexGL]; in resolveColorWithCommand() local
246 RenderTarget9 *drawRenderTarget = nullptr; in blitImpl() local
4311 egl::Image *drawRenderTarget = drawFramebuffer->getRenderTarget(0); in blitFramebuffer() local4328 egl::Image *drawRenderTarget = drawFramebuffer->getDepthBuffer(); in blitFramebuffer() local4345 egl::Image *drawRenderTarget = drawFramebuffer->getStencilBuffer(); in blitFramebuffer() local