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Searched defs:driverUniforms (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/compiler/translator/
DTranslatorVulkan.h47 const TVariable *driverUniforms) in transformDepthBeforeCorrection()
DTranslatorMetal.cpp75 const TVariable *driverUniforms = nullptr; in translate() local
104 const TVariable *driverUniforms) in transformDepthBeforeCorrection()
DTranslatorVulkan.cpp208 TIntermBinary *CreateDriverUniformRef(const TVariable *driverUniforms, const char *fieldName) in CreateDriverUniformRef()
283 const TVariable *driverUniforms, in ReplaceGLDepthRangeWithDriverUniform()
347 const TVariable *driverUniforms) in AppendPreRotation()
500 const TVariable *driverUniforms) in AddBresenhamEmulationVS()
572 const TVariable *driverUniforms) in InsertFragCoordCorrection()
617 const TVariable *driverUniforms, in AddBresenhamEmulationFS()
847 const TVariable *driverUniforms; in translateImpl() local
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp3505 GraphicsDriverUniforms *driverUniforms = reinterpret_cast<GraphicsDriverUniforms *>(ptr); in handleDirtyGraphicsDriverUniforms() local
3550 ComputeDriverUniforms *driverUniforms = reinterpret_cast<ComputeDriverUniforms *>(ptr); in handleDirtyComputeDriverUniforms() local
3563 const DriverUniformsDescriptorSet &driverUniforms) in handleDirtyDriverUniformsBindingImpl()
3589 DriverUniformsDescriptorSet *driverUniforms, in allocateDriverUniforms()
3611 DriverUniformsDescriptorSet *driverUniforms) in updateDriverUniformsDescriptorSet()