Searched defs:expectedGLStateMax (Results 1 – 3 of 3) sorted by relevance
271 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat() local295 …const GLint expectedGLStateMax = clampToGLint(expandGLFloatToInteger(reference) + FLOAT_EXPANSION_… in verifyFloatExpanded() local456 …const GLint64 expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(ref… in verifyFloat() local480 const GLint64 expectedGLStateMax = expandGLFloatToInteger(reference) + FLOAT_EXPANSION_E_64; in verifyFloatExpanded() local
115 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat() local
304 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat() local334 …const GLint expectedGLStateMax = clampToGLint(expandGLFloatToInteger(reference) + FLOAT_EXPANSION_… in verifyFloatExpanded() local510 …const GLint64 expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(ref… in verifyFloat() local540 const GLint64 expectedGLStateMax = expandGLFloatToInteger(reference) + FLOAT_EXPANSION_E_64; in verifyFloatExpanded() local