/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTQuaternionX.cpp | 52 const int fAngle) in PVRTMatrixQuaternionRotationAxisX() 80 int &fAngle) in PVRTMatrixQuaternionToAxisAngleX() 119 int fCosine, fAngle, A, B; in PVRTMatrixQuaternionSlerpX() local
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D | PVRTQuaternionF.cpp | 51 const float fAngle) in PVRTMatrixQuaternionRotationAxisF() 79 float &fAngle) in PVRTMatrixQuaternionToAxisAngleF() 115 float fCosine, fAngle, A, B; in PVRTMatrixQuaternionSlerpF() local
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D | PVRTMatrixF.cpp | 147 const float fAngle) in PVRTMatrixRotationXF() 175 const float fAngle) in PVRTMatrixRotationYF() 203 const float fAngle) in PVRTMatrixRotationZF()
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D | PVRTMatrixX.cpp | 152 const int fAngle) in PVRTMatrixRotationXX() 180 const int fAngle) in PVRTMatrixRotationYX() 208 const int fAngle) in PVRTMatrixRotationZX()
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/external/skia/samplecode/ |
D | SampleStringArt.cpp | 59 SkScalar fAngle; member in StringArtView
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D | SampleMegaStroke.cpp | 77 int fAngle; member in MegaStrokeView
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D | Sample3D.cpp | 47 SkScalar fAngle; member 78 float fAngle = SK_ScalarPI / 12; member in Sample3DView 164 SkScalar fAngle = 0, member in RotateAnimator
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D | SampleLayers.cpp | 178 SkScalar fAngle; member in BackdropView
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D | SampleFilterQuality.cpp | 142 AnimValue fScale, fAngle; member in FilterQualityView
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D | SampleThinAA.cpp | 436 SkScalar fAngle; member in skiagm::ThinAASample
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D | SamplePatch.cpp | 208 SkScalar fAngle = 0; member
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D | SampleClip.cpp | 440 float fAngle = SK_ScalarPI / 4; member in SampleCameraView
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/external/skqp/samplecode/ |
D | SampleStringArt.cpp | 65 SkScalar fAngle; member in StringArtView
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D | SampleMegaStroke.cpp | 88 int fAngle; member in MegaStrokeView
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D | SampleLayers.cpp | 192 SkScalar fAngle; member in BackdropView
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D | SampleFilterQuality.cpp | 142 AnimValue fScale, fAngle; member in FilterQualityView
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D | SamplePatch.cpp | 206 SkScalar fAngle; member in PatchView
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D | SampleThinAA.cpp | 443 SkScalar fAngle; member in skiagm::ThinAASample
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/external/skia/gm/ |
D | 3d.cpp | 14 float fAngle = SK_ScalarPI / 4; member
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/external/skia/modules/skottie/src/effects/ |
D | LinearWipeEffect.cpp | 111 fAngle = 0, member in skottie::internal::__anond289cb210111::LinearWipeAdapter
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/external/skqp/gm/ |
D | 3dgm.cpp | 31 float fAngle = SK_ScalarPI / 4; member in GM3d
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/external/swiftshader/third_party/PowerVR_SDK/Shell/ |
D | PVRShell.cpp | 1381 float fAngle = acos(fY); in TouchEnded() local
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/external/skqp/tests/ |
D | PathOpsDebug.cpp | 860 const SkOpAngle* fAngle = span->fromAngle(); in dumpAngles() local
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/external/skia/tests/ |
D | PathOpsDebug.cpp | 860 const SkOpAngle* fAngle = span->fromAngle(); in dumpAngles() local
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