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Searched defs:fAngle (Results 1 – 24 of 24) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTQuaternionX.cpp52 const int fAngle) in PVRTMatrixQuaternionRotationAxisX()
80 int &fAngle) in PVRTMatrixQuaternionToAxisAngleX()
119 int fCosine, fAngle, A, B; in PVRTMatrixQuaternionSlerpX() local
DPVRTQuaternionF.cpp51 const float fAngle) in PVRTMatrixQuaternionRotationAxisF()
79 float &fAngle) in PVRTMatrixQuaternionToAxisAngleF()
115 float fCosine, fAngle, A, B; in PVRTMatrixQuaternionSlerpF() local
DPVRTMatrixF.cpp147 const float fAngle) in PVRTMatrixRotationXF()
175 const float fAngle) in PVRTMatrixRotationYF()
203 const float fAngle) in PVRTMatrixRotationZF()
DPVRTMatrixX.cpp152 const int fAngle) in PVRTMatrixRotationXX()
180 const int fAngle) in PVRTMatrixRotationYX()
208 const int fAngle) in PVRTMatrixRotationZX()
/external/skia/samplecode/
DSampleStringArt.cpp59 SkScalar fAngle; member in StringArtView
DSampleMegaStroke.cpp77 int fAngle; member in MegaStrokeView
DSample3D.cpp47 SkScalar fAngle; member
78 float fAngle = SK_ScalarPI / 12; member in Sample3DView
164 SkScalar fAngle = 0, member in RotateAnimator
DSampleLayers.cpp178 SkScalar fAngle; member in BackdropView
DSampleFilterQuality.cpp142 AnimValue fScale, fAngle; member in FilterQualityView
DSampleThinAA.cpp436 SkScalar fAngle; member in skiagm::ThinAASample
DSamplePatch.cpp208 SkScalar fAngle = 0; member
DSampleClip.cpp440 float fAngle = SK_ScalarPI / 4; member in SampleCameraView
/external/skqp/samplecode/
DSampleStringArt.cpp65 SkScalar fAngle; member in StringArtView
DSampleMegaStroke.cpp88 int fAngle; member in MegaStrokeView
DSampleLayers.cpp192 SkScalar fAngle; member in BackdropView
DSampleFilterQuality.cpp142 AnimValue fScale, fAngle; member in FilterQualityView
DSamplePatch.cpp206 SkScalar fAngle; member in PatchView
DSampleThinAA.cpp443 SkScalar fAngle; member in skiagm::ThinAASample
/external/skia/gm/
D3d.cpp14 float fAngle = SK_ScalarPI / 4; member
/external/skia/modules/skottie/src/effects/
DLinearWipeEffect.cpp111 fAngle = 0, member in skottie::internal::__anond289cb210111::LinearWipeAdapter
/external/skqp/gm/
D3dgm.cpp31 float fAngle = SK_ScalarPI / 4; member in GM3d
/external/swiftshader/third_party/PowerVR_SDK/Shell/
DPVRShell.cpp1381 float fAngle = acos(fY); in TouchEnded() local
/external/skqp/tests/
DPathOpsDebug.cpp860 const SkOpAngle* fAngle = span->fromAngle(); in dumpAngles() local
/external/skia/tests/
DPathOpsDebug.cpp860 const SkOpAngle* fAngle = span->fromAngle(); in dumpAngles() local