Searched defs:float_ty (Results 1 – 14 of 14) sorted by relevance
30 if (auto float_ty = ty.dyn_cast_or_null<FloatType>()) { in GetScalarOfType() local
62 if (auto float_ty = ty.dyn_cast_or_null<FloatType>()) { in GetScalarOfType() local74 auto float_ty = ty.cast<FloatType>(); in GetScalarOfFloatType() local
58 if (auto float_ty = ty.dyn_cast<FloatType>()) { in GetScalarOfType() local
776 analysis::Float float_ty(32); in GetBuiltinInputVarId() local800 analysis::Float float_ty(32); in GetBuiltinInputVarId() local
61 analysis::Float float_ty(width); in FloatScalarType() local
537 analysis::Float float_ty(32); in GetFloatId() local547 analysis::Float float_ty(32); in GetVec4FloatId() local
711 analysis::Float float_ty(32); in GetBuiltinInputVarId() local735 analysis::Float float_ty(32); in GetBuiltinInputVarId() local
535 analysis::Float float_ty(32); in GetVec4FloatId() local
713 analysis::Float float_ty(32); in GetBuiltinInputVarId() local737 analysis::Float float_ty(32); in GetBuiltinInputVarId() local
193 if (auto float_ty = ty.dyn_cast_or_null<FloatType>()) { in GetMinValueForType() local211 if (auto float_ty = ty.dyn_cast_or_null<FloatType>()) { in GetMaxValueForType() local
1708 const MachineType& int_ty, const MachineType& float_ty, in ConvertTrapTest()1720 const MachineType& float_ty, Node* trunc, in ConvertSaturateTest()1736 const MachineType float_ty = FloatConvertType(opcode); in BuildIntConvertFloat() local2014 const MachineType float_ty = FloatConvertType(opcode); in BuildCcallConvertFloat() local