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Searched defs:glFormat (Results 1 – 22 of 22) sorted by relevance

/external/OpenCL-CTS/test_common/gl/
Dhelpers.cpp41 GLenum target, GLenum glFormat, GLenum internalFormat, GLenum glType, in CreateGLTexture1DArray()
154 GLenum target, GLenum glFormat, GLenum internalFormat, GLenum glType, in CreateGLTexture2DArray()
271 GLenum glFormat, GLenum internalFormat, GLenum glType, ExplicitType type, in CreateGLTextureBuffer()
366 void* CreateGLTexture1D( size_t width, GLenum target, GLenum glFormat, in CreateGLTexture1D()
476 GLenum target, GLenum glFormat, in CreateGLTexture2D()
657 GLenum target, GLenum glFormat, in CreateGLTexture3D()
760 GLenum glFormat, GLenum glInternalFormat, in ReadGLTexture()
868 GLenum attachment, GLenum glFormat, in CreateGLRenderbufferRaw()
930 void reorder_verification_buffer(GLenum glFormat, GLenum glType, char* buffer, size_t num_pixels) in reorder_verification_buffer()
1042 GLenum target, GLenum glFormat, in CreateGLTexture2DMultisample()
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/external/deqp/modules/gles2/functional/
Des2fReadPixelsTests.cpp144 void ReadPixelsTest::getFormatInfo (tcu::TextureFormat& format, GLint& glFormat, GLint& glType, int… in getFormatInfo()
178 GLint glFormat; in iterate() local
/external/OpenCL-CTS/test_common/gles/
Dhelpers.cpp37 GLenum target, GLenum glFormat, in CreateGLTexture2D()
178 GLenum target, GLenum glFormat, in CreateGLTexture3D()
266 GLenum glFormat, GLenum glInternalFormat, in ReadGLTexture()
629 GLenum glFormat; in GetGLFormat() local
/external/skia/src/gpu/gl/
DGrGLUtil.h285 static constexpr GrGLFormat GrGLFormatFromGLEnum(GrGLenum glFormat) { in GrGLFormatFromGLEnum()
345 static constexpr const char* GrGLFormatToStr(GrGLenum glFormat) { in GrGLFormatToStr()
DGrGLCaps.cpp3077 GrGLenum glFormat = this->getRenderbufferInternalFormat(grGLFormat); in setupSampleCounts() local
4093 auto glFormat = format.asGLFormat(); in isFormatTexturableAndUploadable() local
4167 auto glFormat = format.asGLFormat(); in bytesPerPixel() local
4231 GrGLFormat glFormat = format.asGLFormat(); in onAreColorTypeAndFormatCompatible() local
4336 auto glFormat = format.asGLFormat(); in computeFormatKey() local
DGrGLGpu.cpp1462 GrGLFormat glFormat = format.asGLFormat(); in onCreateCompressedBackendTexture() local
3786 GrGLFormat glFormat = format.asGLFormat(); in onCreateBackendTexture() local
/external/angle/src/libANGLE/renderer/null/
DFramebufferNULL.cpp118 const gl::InternalFormat &glFormat = gl::GetInternalFormatInfo(format, type); in readPixels() local
/external/angle/src/libANGLE/renderer/
DFormat.h126 GLenum glFormat, in Format()
/external/angle/src/libANGLE/renderer/gl/
DFramebufferGL.cpp663 const gl::InternalFormat &glFormat = gl::GetInternalFormatInfo(readFormat, readType); in readPixels() local
1438 const gl::InternalFormat &glFormat = gl::GetInternalFormatInfo(format, type); in readPixelsRowByRow() local
1492 const gl::InternalFormat &glFormat = gl::GetInternalFormatInfo(format, type); in readPixelsAllAtOnce() local
DTextureGL.cpp378 const gl::InternalFormat &glFormat = gl::GetInternalFormatInfo(format, type); in setSubImageRowByRowWorkaround() local
437 const gl::InternalFormat &glFormat = gl::GetInternalFormatInfo(format, type); in setSubImagePaddingWorkaround() local
Drenderergl_utils.cpp2063 const gl::InternalFormat &glFormat = gl::GetInternalFormatInfo(format, type); in ShouldApplyLastRowPaddingWorkaround() local
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
DPVRTTextureAPI.cpp46 …PVRTextureHeaderV3& sTextureHeader, PVRTuint32& glInternalFormat, PVRTuint32& glFormat, PVRTuint32… in PVRTGetOGLES3TextureFormat()
/external/skqp/src/gpu/gl/
DGrGLCaps.cpp2997 const GrGLenum* glFormat = format.getGLFormat(); in getConfigFromBackendFormat() local
3032 const GrGLenum* glFormat = format.getGLFormat(); in getYUVAConfigFromBackendFormat() local
/external/deqp/modules/gles31/functional/
Des31fFboTestUtil.cpp618 tcu::RGBA getFormatThreshold (deUint32 glFormat) in getFormatThreshold()
Des31fCopyImageTests.cpp674 void genTexel (de::Random& rng, deUint32 glFormat, int texelBlockSize, const int texelCount, deUint… in genTexel()
793 const deUint32 glFormat = getFormatForInternalFormat(format); in genericTexImage() local
Des31fDrawBuffersIndexedTests.cpp410 const deUint32 glFormat = glu::getInternalFormat(format); in genRenderbuffers() local
/external/angle/src/libANGLE/renderer/vulkan/
DTextureVk.cpp797 gl::Format glFormat(internalFormat); in setStorageExternalMemory() local
1344 gl::Format glFormat(internalFormat); in bindTexImage() local
/external/deqp/modules/gles3/functional/
Des3fFboTestUtil.cpp1064 tcu::RGBA getFormatThreshold (deUint32 glFormat) in getFormatThreshold()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp1388 gl::Format *glFormat, in getD3DTextureInfo()
4104 const auto &glFormat = gl::GetSizedInternalFormatInfo(renderTarget->getInternalFormat()); in clearRenderTarget() local
/external/skia/gm/
Dwacky_yuv_formats.cpp1020 GrGLFormat glFormat = format.asGLFormat(); in get_color_type() local
/external/deqp/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp178 int glFormat = glu::getGLFormat(format); in getSupportedCompressedFormats() local
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp728 gl::Format *glFormat, in getD3DTextureInfo()