Searched defs:glTex (Results 1 – 2 of 2) sorted by relevance
876 static bool check_write_and_transfer_input(GrGLTexture* glTex) { in check_write_and_transfer_input()893 auto glTex = static_cast<GrGLTexture*>(surface->asTexture()); in onWritePixels() local910 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture); in onTransferPixelsTo() local3614 auto glTex = static_cast<GrGLTexture*>(texture); in onRegenerateMipMapLevels() local
774 static bool check_write_and_transfer_input(GrGLTexture* glTex) { in check_write_and_transfer_input()790 auto glTex = static_cast<GrGLTexture*>(surface->asTexture()); in onWritePixels() local851 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture); in onTransferPixels() local3773 auto glTex = static_cast<GrGLTexture*>(texture); in onRegenerateMipMapLevels() local