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Searched defs:graphicBuffer (Results 1 – 25 of 32) sorted by relevance

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/frameworks/native/libs/gui/include/gui/
DGLConsumer.h258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
268 sp<GraphicBuffer> graphicBuffer; member
315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/frameworks/av/services/camera/libcameraservice/device3/
DCamera3BufferManager.h208 sp<GraphicBuffer> graphicBuffer; member
211 graphicBuffer(gb), in graphicBuffer() function
/frameworks/native/libs/nativedisplay/include/surfacetexture/
DEGLConsumer.h125 sp<GraphicBuffer> graphicBuffer; member
182 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/frameworks/native/services/surfaceflinger/
DBufferLayerConsumer.h205 sp<GraphicBuffer> graphicBuffer; member
228 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
DBufferLayerConsumer.cpp530 BufferLayerConsumer::Image::Image(const sp<GraphicBuffer>& graphicBuffer, in Image()
/frameworks/native/libs/gui/
DConsumerBase.cpp414 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { in addReleaseFence()
420 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { in addReleaseFenceLocked()
481 int slot, const sp<GraphicBuffer> graphicBuffer, in releaseBufferLocked()
509 const sp<GraphicBuffer> graphicBuffer) { in stillTracking()
DGLConsumer.cpp344 sp<GraphicBuffer> graphicBuffer, in releaseBufferLocked()
936 GLConsumer::EglImage::EglImage(sp<GraphicBuffer> graphicBuffer) : in EglImage()
992 const sp<GraphicBuffer>& graphicBuffer) { in createImage()
DBufferQueueProducer.cpp548 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer( in dequeueBuffer() local
889 const sp<GraphicBuffer>& graphicBuffer(mSlots[slot].mGraphicBuffer); in queueBuffer() local
1443 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer( in allocateBuffers() local
DSurface.cpp1496 sp<GraphicBuffer> graphicBuffer; in dispatchGetLastQueuedBuffer() local
1655 sp<GraphicBuffer> graphicBuffer(static_cast<GraphicBuffer*>(buffer)); in attachBuffer() local
/frameworks/base/libs/hwui/
DHardwareBitmapUploader.cpp74 sp<GraphicBuffer> graphicBuffer) { in uploadHardwareBitmap()
168 sp<GraphicBuffer> graphicBuffer) override { in onUploadHardwareBitmap()
275 sp<GraphicBuffer> graphicBuffer) override { in onUploadHardwareBitmap()
/frameworks/av/media/libstagefright/omx/include/media/stagefright/omx/1.0/
DConversion.h410 inline CodecBuffer *wrapAs(CodecBuffer *t, sp<GraphicBuffer> const& graphicBuffer) { in wrapAs()
510 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(); in convertTo() local
/frameworks/base/libs/hostgraphics/gui/
DBufferItemConsumer.h68 int slot, const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { return OK; } in addReleaseFenceLocked()
/frameworks/av/media/codec2/hidl/1.0/utils/
DOutputBufferQueue.cpp61 sp<GraphicBuffer> graphicBuffer = in createGraphicBuffer() local
114 sp<GraphicBuffer> graphicBuffer = createGraphicBuffer(block); in attachToBufferQueue() local
/frameworks/base/services/core/java/com/android/server/wm/utils/
DRotationAnimationUtils.java45 public static float getMedianBorderLuma(GraphicBuffer graphicBuffer, ColorSpace colorSpace) { in getMedianBorderLuma()
/frameworks/av/media/libstagefright/
DFrameRenderTracker.cpp46 int64_t mediaTimeUs, const sp<GraphicBuffer> &graphicBuffer, const sp<Fence> &fence) { in onFrameQueued()
/frameworks/base/core/java/android/hardware/
DHardwareBuffer.java230 public static HardwareBuffer createFromGraphicBuffer(@NonNull GraphicBuffer graphicBuffer) { in createFromGraphicBuffer()
416 private static native long nCreateFromGraphicBuffer(GraphicBuffer graphicBuffer); in nCreateFromGraphicBuffer()
/frameworks/native/libs/nativedisplay/surfacetexture/
DEGLConsumer.cpp603 EGLConsumer::EglImage::EglImage(sp<GraphicBuffer> graphicBuffer) in EglImage()
652 const sp<GraphicBuffer>& graphicBuffer) { in createImage()
DSurfaceTexture.cpp144 status_t SurfaceTexture::releaseBufferLocked(int buf, sp<GraphicBuffer> graphicBuffer, in releaseBufferLocked()
/frameworks/av/media/libstagefright/omx/
DOMXNodeInstance.cpp1374 OMX_U32 portIndex, const sp<GraphicBuffer>& graphicBuffer, in useGraphicBuffer2_l()
1430 OMX_U32 portIndex, const sp<GraphicBuffer>& graphicBuffer, in useGraphicBuffer_l()
1507 OMX_U32 portIndex, const sp<GraphicBuffer> &graphicBuffer, in useGraphicBufferWithMetadata_l()
1530 OMX_U32 portIndex, const sp<GraphicBuffer>& graphicBuffer, in updateGraphicBufferInMeta_l()
1996 IOMX::buffer_id buffer, const sp<GraphicBuffer> &graphicBuffer, in emptyGraphicBuffer_l()
/frameworks/av/media/libmedia/include/media/omx/1.0/
DConversion.h775 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(); in convertTo() local
/frameworks/base/core/jni/
Dandroid_hardware_HardwareBuffer.cpp99 …ardware_HardwareBuffer_createFromGraphicBuffer(JNIEnv* env, jobject clazz, jobject graphicBuffer) { in android_hardware_HardwareBuffer_createFromGraphicBuffer()
Dandroid_view_Surface.cpp393 jobject graphicBuffer, jint colorSpaceId) { in nativeAttachAndQueueBufferWithColorSpace()
/frameworks/av/media/ndk/
DNdkImageReader.cpp145 AImageReader::BufferRemovedListener::onBufferFreed(const wp<GraphicBuffer>& graphicBuffer) { in onBufferFreed()
/frameworks/av/media/libstagefright/bqhelper/
DGraphicBufferSource.cpp906 sp<GraphicBuffer> graphicBuffer = buffer->getGraphicBuffer(); in submitBuffer_l() local
/frameworks/av/media/codec2/vndk/platform/
DC2BqBuffer.cpp729 sp<GraphicBuffer> const& graphicBuffer = buffers[bqSlot]; in migrate() local

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