| /frameworks/native/libs/gui/include/gui/ |
| D | GLConsumer.h | 258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 268 sp<GraphicBuffer> graphicBuffer; member 315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
|
| /frameworks/av/services/camera/libcameraservice/device3/ |
| D | Camera3BufferManager.h | 208 sp<GraphicBuffer> graphicBuffer; member 211 graphicBuffer(gb), in graphicBuffer() function
|
| /frameworks/native/libs/nativedisplay/include/surfacetexture/ |
| D | EGLConsumer.h | 125 sp<GraphicBuffer> graphicBuffer; member 182 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
|
| /frameworks/native/services/surfaceflinger/ |
| D | BufferLayerConsumer.h | 205 sp<GraphicBuffer> graphicBuffer; member 228 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
|
| D | BufferLayerConsumer.cpp | 530 BufferLayerConsumer::Image::Image(const sp<GraphicBuffer>& graphicBuffer, in Image()
|
| /frameworks/native/libs/gui/ |
| D | ConsumerBase.cpp | 414 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { in addReleaseFence() 420 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { in addReleaseFenceLocked() 481 int slot, const sp<GraphicBuffer> graphicBuffer, in releaseBufferLocked() 509 const sp<GraphicBuffer> graphicBuffer) { in stillTracking()
|
| D | GLConsumer.cpp | 344 sp<GraphicBuffer> graphicBuffer, in releaseBufferLocked() 936 GLConsumer::EglImage::EglImage(sp<GraphicBuffer> graphicBuffer) : in EglImage() 992 const sp<GraphicBuffer>& graphicBuffer) { in createImage()
|
| D | BufferQueueProducer.cpp | 548 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer( in dequeueBuffer() local 889 const sp<GraphicBuffer>& graphicBuffer(mSlots[slot].mGraphicBuffer); in queueBuffer() local 1443 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer( in allocateBuffers() local
|
| D | Surface.cpp | 1496 sp<GraphicBuffer> graphicBuffer; in dispatchGetLastQueuedBuffer() local 1655 sp<GraphicBuffer> graphicBuffer(static_cast<GraphicBuffer*>(buffer)); in attachBuffer() local
|
| /frameworks/base/libs/hwui/ |
| D | HardwareBitmapUploader.cpp | 74 sp<GraphicBuffer> graphicBuffer) { in uploadHardwareBitmap() 168 sp<GraphicBuffer> graphicBuffer) override { in onUploadHardwareBitmap() 275 sp<GraphicBuffer> graphicBuffer) override { in onUploadHardwareBitmap()
|
| /frameworks/av/media/libstagefright/omx/include/media/stagefright/omx/1.0/ |
| D | Conversion.h | 410 inline CodecBuffer *wrapAs(CodecBuffer *t, sp<GraphicBuffer> const& graphicBuffer) { in wrapAs() 510 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(); in convertTo() local
|
| /frameworks/base/libs/hostgraphics/gui/ |
| D | BufferItemConsumer.h | 68 int slot, const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { return OK; } in addReleaseFenceLocked()
|
| /frameworks/av/media/codec2/hidl/1.0/utils/ |
| D | OutputBufferQueue.cpp | 61 sp<GraphicBuffer> graphicBuffer = in createGraphicBuffer() local 114 sp<GraphicBuffer> graphicBuffer = createGraphicBuffer(block); in attachToBufferQueue() local
|
| /frameworks/base/services/core/java/com/android/server/wm/utils/ |
| D | RotationAnimationUtils.java | 45 public static float getMedianBorderLuma(GraphicBuffer graphicBuffer, ColorSpace colorSpace) { in getMedianBorderLuma()
|
| /frameworks/av/media/libstagefright/ |
| D | FrameRenderTracker.cpp | 46 int64_t mediaTimeUs, const sp<GraphicBuffer> &graphicBuffer, const sp<Fence> &fence) { in onFrameQueued()
|
| /frameworks/base/core/java/android/hardware/ |
| D | HardwareBuffer.java | 230 public static HardwareBuffer createFromGraphicBuffer(@NonNull GraphicBuffer graphicBuffer) { in createFromGraphicBuffer() 416 private static native long nCreateFromGraphicBuffer(GraphicBuffer graphicBuffer); in nCreateFromGraphicBuffer()
|
| /frameworks/native/libs/nativedisplay/surfacetexture/ |
| D | EGLConsumer.cpp | 603 EGLConsumer::EglImage::EglImage(sp<GraphicBuffer> graphicBuffer) in EglImage() 652 const sp<GraphicBuffer>& graphicBuffer) { in createImage()
|
| D | SurfaceTexture.cpp | 144 status_t SurfaceTexture::releaseBufferLocked(int buf, sp<GraphicBuffer> graphicBuffer, in releaseBufferLocked()
|
| /frameworks/av/media/libstagefright/omx/ |
| D | OMXNodeInstance.cpp | 1374 OMX_U32 portIndex, const sp<GraphicBuffer>& graphicBuffer, in useGraphicBuffer2_l() 1430 OMX_U32 portIndex, const sp<GraphicBuffer>& graphicBuffer, in useGraphicBuffer_l() 1507 OMX_U32 portIndex, const sp<GraphicBuffer> &graphicBuffer, in useGraphicBufferWithMetadata_l() 1530 OMX_U32 portIndex, const sp<GraphicBuffer>& graphicBuffer, in updateGraphicBufferInMeta_l() 1996 IOMX::buffer_id buffer, const sp<GraphicBuffer> &graphicBuffer, in emptyGraphicBuffer_l()
|
| /frameworks/av/media/libmedia/include/media/omx/1.0/ |
| D | Conversion.h | 775 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(); in convertTo() local
|
| /frameworks/base/core/jni/ |
| D | android_hardware_HardwareBuffer.cpp | 99 …ardware_HardwareBuffer_createFromGraphicBuffer(JNIEnv* env, jobject clazz, jobject graphicBuffer) { in android_hardware_HardwareBuffer_createFromGraphicBuffer()
|
| D | android_view_Surface.cpp | 393 jobject graphicBuffer, jint colorSpaceId) { in nativeAttachAndQueueBufferWithColorSpace()
|
| /frameworks/av/media/ndk/ |
| D | NdkImageReader.cpp | 145 AImageReader::BufferRemovedListener::onBufferFreed(const wp<GraphicBuffer>& graphicBuffer) { in onBufferFreed()
|
| /frameworks/av/media/libstagefright/bqhelper/ |
| D | GraphicBufferSource.cpp | 906 sp<GraphicBuffer> graphicBuffer = buffer->getGraphicBuffer(); in submitBuffer_l() local
|
| /frameworks/av/media/codec2/vndk/platform/ |
| D | C2BqBuffer.cpp | 729 sp<GraphicBuffer> const& graphicBuffer = buffers[bqSlot]; in migrate() local
|