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Searched defs:imageIndex (Results 1 – 25 of 60) sorted by relevance

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/external/angle/src/libANGLE/renderer/
DFramebufferAttachmentObjectImpl.h45 const gl::ImageIndex &imageIndex, in getAttachmentRenderTarget()
55 const gl::ImageIndex &imageIndex) in initializeContents()
/external/angle/src/libANGLE/renderer/gl/
DClearMultiviewGL.cpp122 const auto &imageIndex = attachment->getTextureImageIndex(); in attachTextures() local
138 const auto &imageIndex = depthStencilAttachment->getTextureImageIndex(); in attachTextures() local
148 const auto &imageIndex = depthAttachment->getTextureImageIndex(); in attachTextures() local
158 const auto &imageIndex = stencilAttachment->getTextureImageIndex(); in attachTextures() local
DSurfaceGL.cpp44 const gl::ImageIndex &imageIndex) in initializeContents()
DRenderbufferGL.cpp104 const gl::ImageIndex &imageIndex) in initializeContents()
DBlitGL.cpp808 const gl::ImageIndex &imageIndex, in clearRenderableTexture()
/external/angle/src/libANGLE/renderer/d3d/
DRenderbufferD3D.cpp103 const gl::ImageIndex &imageIndex, in getAttachmentRenderTarget()
111 const gl::ImageIndex &imageIndex) in initializeContents()
DSurfaceD3D.cpp446 const gl::ImageIndex &imageIndex, in getAttachmentRenderTarget()
462 const gl::ImageIndex &imageIndex) in initializeContents()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DExternalImageSiblingImpl11.cpp86 const gl::ImageIndex &imageIndex, in getAttachmentRenderTarget()
96 const gl::ImageIndex &imageIndex) in initializeContents()
DImage11.cpp355 const gl::ImageIndex &imageIndex, in copyFromTexStorage()
/external/angle/src/libANGLE/
DFramebufferAttachment.cpp33 FramebufferAttachment::Target::Target(GLenum binding, const ImageIndex &imageIndex) in Target()
305 const ImageIndex &imageIndex, in getAttachmentRenderTarget()
314 const ImageIndex &imageIndex) in initializeContents()
DImage.h130 gl::ImageIndex imageIndex; member
DProgramExecutable.cpp227 for (uint32_t imageIndex = 0; imageIndex < imageBindings.size(); ++imageIndex) in updateActiveImages() local
DImage.cpp206 void ExternalImageSibling::setInitState(const gl::ImageIndex &imageIndex, gl::InitState initState) in setInitState()
DTexture.cpp1866 void Texture::setInitState(const ImageIndex &imageIndex, InitState initState) in setInitState()
1887 const ImageIndex &imageIndex, in doesSubImageNeedInit()
1910 const ImageIndex &imageIndex, in ensureSubImageInitialized()
/external/swiftshader/src/WSI/
DVkSwapchainKHR.hpp48 PresentImage const &getImage(uint32_t imageIndex) { return images[imageIndex]; } in getImage()
/external/angle/src/libANGLE/renderer/null/
DRenderbufferNULL.cpp45 const gl::ImageIndex &imageIndex) in initializeContents()
DSurfaceNULL.cpp103 const gl::ImageIndex &imageIndex) in initializeContents()
DTextureNULL.cpp192 const gl::ImageIndex &imageIndex) in initializeContents()
/external/angle/src/libANGLE/renderer/vulkan/
DRenderbufferVk.cpp146 const gl::ImageIndex &imageIndex, in getAttachmentRenderTarget()
157 const gl::ImageIndex &imageIndex) in initializeContents()
DSurfaceVk.cpp119 const gl::ImageIndex &imageIndex, in getAttachmentRenderTarget()
348 const gl::ImageIndex &imageIndex) in initializeContents()
898 for (uint32_t imageIndex = 0; imageIndex < imageCount; ++imageIndex) in createSwapChain() local
1491 const gl::ImageIndex &imageIndex) in initializeContents()
DProgramExecutableVk.cpp406 for (uint32_t imageIndex = 0; imageIndex < imageBindings.size(); ++imageIndex) in addImageDescriptorSetDesc() local
1070 for (uint32_t imageIndex = 0; imageIndex < imageBindings.size(); ++imageIndex) in updateImagesDescriptorSet() local
DTextureVk.cpp1359 const gl::ImageIndex &imageIndex, in getAttachmentRenderTarget()
1550 const gl::ImageIndex &imageIndex) in initializeContents()
/external/skia/bench/
DBulkRectBench.cpp96 int imageIndex = kImageMode == ImageMode::kShared ? 0 : i; in drawImagesBatch() local
121 int imageIndex = kImageMode == ImageMode::kShared ? 0 : i; in drawImagesRef() local
/external/deqp/external/vulkancts/modules/vulkan/wsi/
DvktWsiSharedPresentableImageTests.cpp791 deUint32 imageIndex = 42; // initialize to junk value in initSwapchainResources() local
886 deUint32 imageIndex = 0; // There is only one image. in render() local
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DImage9.cpp768 const gl::ImageIndex &imageIndex, in copyFromTexStorage()

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