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Searched defs:isSRGB (Results 1 – 18 of 18) sorted by relevance

/external/skia/src/gpu/
DGrDataUtils.cpp325 bool* isNormalized, bool* isSRGB) { in get_load_and_src_swizzle()
386 bool* doLumToAlpha, bool* isNormalized, bool* isSRGB) { in get_dst_swizzle_and_store()
/external/skia/src/core/
DSkColorSpace.cpp143 bool SkColorSpace::isSRGB() const { in isSRGB() function in SkColorSpace
/external/skqp/src/core/
DSkColorSpace.cpp155 bool SkColorSpace::isSRGB() const { in isSRGB() function in SkColorSpace
/external/deqp/framework/referencerenderer/
DrrFragmentOperations.cpp694 …gNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, bool isSRGB, const tcu::Pix… in executeColorWrite()
738 …nts, const Vec4& colorMaskFactor, const Vec4& colorMaskNegationFactor, bool isSRGB, const tcu::Pix… in executeMaskedColorWrite()
/external/deqp/framework/common/
DtcuAstcUtil.cpp456 inline void setASTCErrorColorBlock (void* dst, int blockWidth, int blockHeight, bool isSRGB) in setASTCErrorColorBlock()
484 …void* dst, const Block128& blockData, int blockWidth, int blockHeight, bool isSRGB, bool isLDRMode) in decodeVoidExtentBlock()
1409 …int numPartitions, int blockWidth, int blockHeight, bool isSRGB, bool isLDRMode, const deUint32* c… in setTexelColors()
1486 …ck (void* dst, const Block128& blockData, int blockWidth, int blockHeight, bool isSRGB, bool isLDR) in decompressBlock()
1571 void decompress (const PixelBufferAccess& dst, const deUint8* data, bool isSRGB, bool isLDR) in decompress()
2936 const bool isSRGB = isAstcSRGBFormat(format); in isValidBlock() local
DtcuTextureUtil.cpp102 bool isSRGB (TextureFormat format) in isSRGB() function
DtcuCompressedTexture.cpp345 CompressedTexFormat getAstcFormatByBlockSize (const IVec3& size, bool isSRGB) in getAstcFormatByBlockSize()
/external/deqp/modules/gles3/functional/
Des3fTextureWrapTests.cpp334 const bool isSRGB = tcu::isSRGB(texFormat); in iterate() local
Des3fFragmentOutputTests.cpp399 const bool isSRGB = tcu::isSRGB(dst.getFormat()); in renderFloatReference() local
/external/mesa3d/src/gallium/drivers/swr/rasterizer/common/
Dformats.h245 bool isSRGB; member
/external/deqp/modules/gles31/functional/
Des31fFboSRGBWriteControlTests.cpp577 …onst deUint32 colorAttachment, glw::GLuint textureAttachmentHandle, const bool isSRGB, const FboTy… in TestFramebuffer()
1062 bool isSRGB; in createFBOwithColorAttachment() local
Des31fTextureBorderClampTests.cpp930 …const bool isSRGB = texFormat.order == tcu::TextureFormat::sRGB || texFormat.order == tcu:… in verifyImage() local
/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp881 bool TextureD3D_2D::isSRGB(GLint level) const in isSRGB() function in rx::TextureD3D_2D
1677 bool TextureD3D_Cube::isSRGB(GLint level, GLint layer) const in isSRGB() function in rx::TextureD3D_Cube
2411 bool TextureD3D_3D::isSRGB(GLint level) const in isSRGB() function in rx::TextureD3D_3D
3077 bool TextureD3D_2DArray::isSRGB(GLint level) const in isSRGB() function in rx::TextureD3D_2DArray
/external/swiftshader/src/Shader/
DPixelRoutine.cpp993 bool PixelRoutine::isSRGB(int index) const in isSRGB() function in sw::PixelRoutine
/external/swiftshader/src/Pipeline/
DPixelRoutine.cpp940 bool PixelRoutine::isSRGB(int index) const in isSRGB() function in sw::PixelRoutine
/external/swiftshader/src/Renderer/
DSurface.cpp2592 void Surface::decodeETC2(Buffer &internal, Buffer &external, int nbAlphaBits, bool isSRGB) in decodeETC2()
2659 …TC(Buffer &internal, Buffer &external, int xBlockSize, int yBlockSize, int zBlockSize, bool isSRGB) in decodeASTC()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3376 bool isSRGB = tcu::isSRGB(colorBuf0.raw().getFormat()); in clear() local
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiCopiesAndBlittingTests.cpp2524 const bool isSRGB; in floatNearestBlitCompare() member