/external/skia/src/gpu/ |
D | GrDataUtils.cpp | 325 bool* isNormalized, bool* isSRGB) { in get_load_and_src_swizzle() 386 bool* doLumToAlpha, bool* isNormalized, bool* isSRGB) { in get_dst_swizzle_and_store()
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/external/skia/src/core/ |
D | SkColorSpace.cpp | 143 bool SkColorSpace::isSRGB() const { in isSRGB() function in SkColorSpace
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/external/skqp/src/core/ |
D | SkColorSpace.cpp | 155 bool SkColorSpace::isSRGB() const { in isSRGB() function in SkColorSpace
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/external/deqp/framework/referencerenderer/ |
D | rrFragmentOperations.cpp | 694 …gNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, bool isSRGB, const tcu::Pix… in executeColorWrite() 738 …nts, const Vec4& colorMaskFactor, const Vec4& colorMaskNegationFactor, bool isSRGB, const tcu::Pix… in executeMaskedColorWrite()
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/external/deqp/framework/common/ |
D | tcuAstcUtil.cpp | 456 inline void setASTCErrorColorBlock (void* dst, int blockWidth, int blockHeight, bool isSRGB) in setASTCErrorColorBlock() 484 …void* dst, const Block128& blockData, int blockWidth, int blockHeight, bool isSRGB, bool isLDRMode) in decodeVoidExtentBlock() 1409 …int numPartitions, int blockWidth, int blockHeight, bool isSRGB, bool isLDRMode, const deUint32* c… in setTexelColors() 1486 …ck (void* dst, const Block128& blockData, int blockWidth, int blockHeight, bool isSRGB, bool isLDR) in decompressBlock() 1571 void decompress (const PixelBufferAccess& dst, const deUint8* data, bool isSRGB, bool isLDR) in decompress() 2936 const bool isSRGB = isAstcSRGBFormat(format); in isValidBlock() local
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D | tcuTextureUtil.cpp | 102 bool isSRGB (TextureFormat format) in isSRGB() function
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D | tcuCompressedTexture.cpp | 345 CompressedTexFormat getAstcFormatByBlockSize (const IVec3& size, bool isSRGB) in getAstcFormatByBlockSize()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureWrapTests.cpp | 334 const bool isSRGB = tcu::isSRGB(texFormat); in iterate() local
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D | es3fFragmentOutputTests.cpp | 399 const bool isSRGB = tcu::isSRGB(dst.getFormat()); in renderFloatReference() local
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/common/ |
D | formats.h | 245 bool isSRGB; member
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/external/deqp/modules/gles31/functional/ |
D | es31fFboSRGBWriteControlTests.cpp | 577 …onst deUint32 colorAttachment, glw::GLuint textureAttachmentHandle, const bool isSRGB, const FboTy… in TestFramebuffer() 1062 bool isSRGB; in createFBOwithColorAttachment() local
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D | es31fTextureBorderClampTests.cpp | 930 …const bool isSRGB = texFormat.order == tcu::TextureFormat::sRGB || texFormat.order == tcu:… in verifyImage() local
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/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.cpp | 881 bool TextureD3D_2D::isSRGB(GLint level) const in isSRGB() function in rx::TextureD3D_2D 1677 bool TextureD3D_Cube::isSRGB(GLint level, GLint layer) const in isSRGB() function in rx::TextureD3D_Cube 2411 bool TextureD3D_3D::isSRGB(GLint level) const in isSRGB() function in rx::TextureD3D_3D 3077 bool TextureD3D_2DArray::isSRGB(GLint level) const in isSRGB() function in rx::TextureD3D_2DArray
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/external/swiftshader/src/Shader/ |
D | PixelRoutine.cpp | 993 bool PixelRoutine::isSRGB(int index) const in isSRGB() function in sw::PixelRoutine
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/external/swiftshader/src/Pipeline/ |
D | PixelRoutine.cpp | 940 bool PixelRoutine::isSRGB(int index) const in isSRGB() function in sw::PixelRoutine
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/external/swiftshader/src/Renderer/ |
D | Surface.cpp | 2592 void Surface::decodeETC2(Buffer &internal, Buffer &external, int nbAlphaBits, bool isSRGB) in decodeETC2() 2659 …TC(Buffer &internal, Buffer &external, int xBlockSize, int yBlockSize, int zBlockSize, bool isSRGB) in decodeASTC()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 3376 bool isSRGB = tcu::isSRGB(colorBuf0.raw().getFormat()); in clear() local
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiCopiesAndBlittingTests.cpp | 2524 const bool isSRGB; in floatNearestBlitCompare() member
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