Home
last modified time | relevance | path

Searched defs:latchTime (Results 1 – 14 of 14) sorted by relevance

/frameworks/native/services/surfaceflinger/tests/utils/
DCallbackUtils.h35 nsecs_t latchTime; member
123 nsecs_t latchTime) const { in verifySurfaceControlStats()
159 static void function(void* callbackContext, nsecs_t latchTime, const sp<Fence>& presentFence, in function()
/frameworks/native/services/surfaceflinger/
DTransactionCompletedThread.h46 nsecs_t latchTime = -1; variable
DBufferQueueLayer.cpp236 status_t BufferQueueLayer::updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime, in updateTexImage()
356 status_t BufferQueueLayer::updateFrameNumber(nsecs_t latchTime) { in updateFrameNumber()
DBufferStateLayer.cpp522 status_t BufferStateLayer::updateTexImage(bool& /*recomputeVisibleRegions*/, nsecs_t latchTime, in updateTexImage() argument
603 status_t BufferStateLayer::updateFrameNumber(nsecs_t latchTime) { in updateFrameNumber()
DBufferLayer.cpp392 bool BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime, in latchBuffer()
DSurfaceFlinger.cpp3087 nsecs_t latchTime = systemTime(); in handlePageFlip() local
/frameworks/native/libs/gui/
DBLASTBufferQueue.cpp69 nsecs_t latchTime, nsecs_t dequeueReadyTime) { in updateFrameTimestamps()
141 static void transactionCallbackThunk(void* context, nsecs_t latchTime, in transactionCallbackThunk()
DFrameTimestamps.cpp396 uint64_t frameNumber, nsecs_t latchTime) { in addLatch()
/frameworks/native/libs/gui/include/gui/
DSurfaceComposerClient.h67 nsecs_t latchTime = -1; member
DITransactionCompletedListener.h95 nsecs_t latchTime = -1; variable
/frameworks/base/native/android/
Dsurface_control.cpp207 int64_t latchTime; member
289 … const std::vector<SurfaceControlStats>& surfaceControlStats) { in ASurfaceTransaction_setOnComplete()
/frameworks/native/services/surfaceflinger/TimeStats/
DTimeStats.h131 nsecs_t latchTime = 0; member
DTimeStats.cpp508 void TimeStats::setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) { in setLatchTime()
/frameworks/native/opengl/libs/EGL/
Degl_platform_entries.cpp2455 nsecs_t* latchTime = nullptr; in eglGetFrameTimestampsANDROIDImpl() local