Searched defs:locationInfo (Results 1 – 4 of 4) sorted by relevance
2566 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform1fv() local2579 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform2fv() local2592 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform3fv() local2605 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform4fv() local2621 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform1iv() local2640 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform2iv() local2653 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform3iv() local2666 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform4iv() local2679 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform1uiv() local2692 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform2uiv() local[all …]
451 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniformImpl() local516 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in getUniformImpl() local565 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniform1iv() local618 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniformMatrixfv() local
2630 void ProgramD3D::setUniformImpl(const gl::VariableLocation &locationInfo, in setUniformImpl()2671 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniformInternal() local3226 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in getUniformInternal() local
7824 void throwLogicError( std::string const& message, SourceLineInfo const& locationInfo ) { in throwLogicError()