/external/skia/include/effects/ |
D | SkColorMatrix.h | 25 float m20, float m21, float m22, float m23, float m24, in SkColorMatrix()
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/external/swiftshader/src/OpenGL/compiler/ |
D | Intermediate.cpp | 1247 float m20, float m21, float m22) in determinant3() 1256 float m20, float m21, float m22, float m23, in determinant4() 1338 float m20 = unionArray[6].getFConst(); in CreateInverse() local 1362 float m20 = unionArray[8].getFConst(); in CreateInverse() local
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/external/angle/util/ |
D | Matrix.cpp | 46 float m20, in Matrix4()
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/external/angle/src/common/ |
D | matrix_utils.cpp | 42 float m20, in Mat4()
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/external/deqp/modules/gles2/scripts/ |
D | genutil.py | 662 def __init__(self, m00, m01, m02, m10, m11, m12, m20, m21, m22): argument 668 def __init__(self, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33): argument
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/external/deqp/modules/gles3/scripts/ |
D | genutil.py | 809 def __init__(self, m00, m01, m02, m10, m11, m12, m20, m21, m22): argument 815 def __init__(self, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33): argument
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/external/deqp/modules/gles31/scripts/ |
D | genutil.py | 811 def __init__(self, m00, m01, m02, m10, m11, m12, m20, m21, m22): argument 817 def __init__(self, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33): argument
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/external/dng_sdk/source/ |
D | dng_reference.cpp | 1305 real32 m20 = (real32) cameraToRGB [2] [0]; in RefBaselineABCtoRGB() local 1365 real32 m20 = (real32) cameraToRGB [2] [0]; in RefBaselineABCDtoRGB() local 1679 real32 m20 = (real32) matrix [2] [0]; in RefBaselineRGBtoRGB() local
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