/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Fence11.h | 40 Renderer11 *mRenderer; variable 69 Renderer11 *mRenderer; variable
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D | Framebuffer11.h | 92 Renderer11 *const mRenderer; variable
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D | Context11.h | 224 Renderer11 *mRenderer; variable
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D | VertexBuffer11.h | 54 Renderer11 *const mRenderer; variable
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D | ExternalImageSiblingImpl11.h | 47 Renderer11 *mRenderer; variable
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D | Image11.h | 113 Renderer11 *mRenderer; variable
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D | Query11.h | 63 Renderer11 *mRenderer; variable
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/external/angle/src/libANGLE/renderer/d3d/ |
D | DisplayD3D.h | 104 rx::RendererD3D *mRenderer; variable
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D | EGLImageD3D.h | 50 RendererD3D *mRenderer; variable
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D | SurfaceD3D.h | 89 RendererD3D *mRenderer; variable
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D | TextureD3D.h | 187 RendererD3D *mRenderer; variable
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | VertexBuffer9.h | 47 Renderer9 *mRenderer; variable
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D | Framebuffer9.h | 80 Renderer9 *const mRenderer; variable
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D | Fence9.h | 34 Renderer9 *mRenderer; variable
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D | Image9.h | 102 Renderer9 *mRenderer; variable
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D | Query9.h | 44 Renderer9 *mRenderer; variable
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D | TextureStorage9.h | 65 Renderer9 *mRenderer; variable
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D | SwapChain9.h | 62 Renderer9 *mRenderer; variable
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/external/angle/src/libANGLE/renderer/gl/eagl/ |
D | DisplayEAGL.h | 88 std::shared_ptr<RendererGL> mRenderer; variable
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/external/angle/src/libANGLE/renderer/gl/ |
D | ShaderGL.h | 47 std::shared_ptr<RendererGL> mRenderer; variable
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D | ProgramGL.h | 158 std::shared_ptr<RendererGL> mRenderer; variable
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/external/angle/src/libANGLE/renderer/gl/egl/ |
D | DisplayEGL.h | 115 std::shared_ptr<RendererEGL> mRenderer; variable
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/external/angle/src/libANGLE/renderer/gl/cgl/ |
D | DisplayCGL.h | 93 std::shared_ptr<RendererGL> mRenderer; variable
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/external/replicaisland/src/com/replica/replicaisland/ |
D | GameThread.java | 32 private GameRenderer mRenderer; field in GameThread
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/external/angle/src/libANGLE/renderer/gl/wgl/ |
D | DisplayWGL.h | 115 std::shared_ptr<RendererWGL> mRenderer; variable
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