/external/deqp/modules/gles3/functional/ |
D | es3fTextureFilteringTests.cpp | 136 …& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wr… in Texture2DFilteringCase() 152 …& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wr… in Texture2DFilteringCase() 415 …& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wr… in TextureCubeFilteringCase() 432 …& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wr… in TextureCubeFilteringCase() 730 …& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wr… in Texture2DArrayFilteringCase() 996 …& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wr… in Texture3DFilteringCase() 1322 deUint32 magFilter = isMipmap ? GL_LINEAR : minFilter; in init() local 1349 deUint32 magFilter = isMipmap ? GL_LINEAR : minFilter; in init() local 1373 deUint32 magFilter = isMipmap ? GL_LINEAR : minFilter; in init() local 1401 deUint32 magFilter = magFilterModes[magFilterNdx].mode; in init() local [all …]
|
D | es3fTextureShadowTests.cpp | 207 …& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wr… in Texture2DShadowCase() 459 …& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wr… in TextureCubeShadowCase() 752 …& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wr… in Texture2DArrayShadowCase() 996 deUint32 magFilter; in init() member 1038 deUint32 magFilter = filters[filterNdx].magFilter; in init() local 1068 deUint32 magFilter = filters[filterNdx].magFilter; in init() local 1097 deUint32 magFilter = filters[filterNdx].magFilter; in init() local
|
D | es3fTextureWrapTests.cpp | 130 …nt32 dataType, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, int width, … in TextureWrapCase() 149 …* description, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, const std::… in TextureWrapCase() 169 …pressedFormat, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, int width, … in TextureWrapCase()
|
D | es3fTextureSizeTests.cpp | 135 deUint32 magFilter = GL_NEAREST; in iterate() local 283 deUint32 magFilter = GL_NEAREST; in testFace() local
|
/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 669 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 minFilter, deUint32 magFilter) in mapGLSampler() 686 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter) in mapGLSampler() 703 …pGLSampler (deUint32 wrapS, deUint32 wrapT, deUint32 wrapR, deUint32 minFilter, deUint32 magFilter) in mapGLSampler()
|
/external/deqp/modules/glshared/ |
D | glsSamplerObjectTest.hpp | 46 GLenum magFilter; member 104 GLenum magFilter; member
|
/external/deqp/modules/gles3/performance/ |
D | es3pTextureFormatTests.cpp | 114 deUint32 magFilter = GL_NEAREST; in init() local
|
D | es3pTextureCountTests.cpp | 76 deUint32 magFilter = GL_NEAREST; in init() local
|
D | es3pTextureFilteringTests.cpp | 87 deUint32 magFilter = (minFilter == GL_NEAREST || minFilter == GL_LINEAR) ? minFilter : GL_LINEAR; in init() local
|
D | es3pTextureCases.cpp | 61 deUint32 magFilter, in Texture2DRenderCase()
|
/external/deqp/modules/gles2/performance/ |
D | es2pTextureFormatTests.cpp | 75 deUint32 magFilter = GL_NEAREST; in init() local
|
D | es2pTextureCountTests.cpp | 75 deUint32 magFilter = GL_NEAREST; in init() local
|
D | es2pTextureFilteringTests.cpp | 87 deUint32 magFilter = (minFilter == GL_NEAREST || minFilter == GL_LINEAR) ? minFilter : GL_LINEAR; in init() local
|
D | es2pTextureCases.cpp | 61 deUint32 magFilter, in Texture2DRenderCase()
|
/external/deqp/modules/gles31/functional/ |
D | es31fTextureFilteringTests.cpp | 170 deUint32 magFilter, in TextureCubeArrayFilteringCase() 520 const deUint32 magFilter = isMipmap ? GL_LINEAR : minFilter; in init() local 550 const deUint32 magFilter = isMipmap ? GL_LINEAR : minFilter; in init() local 581 const deUint32 magFilter = magFilterModes[magFilterNdx].mode; in init() local
|
/external/skqp/gm/ |
D | simple_magnification.cpp | 89 sk_sp<SkImageFilter> magFilter(SkMagnifierImageFilter::Make(srcRect, inset, imgSrc)); in draw() local
|
/external/deqp/modules/gles2/functional/ |
D | es2fTextureWrapTests.cpp | 90 …nt32 dataType, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, int width, … in TextureWrapCase() 107 …* description, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, const std::… in TextureWrapCase()
|
D | es2fTextureFilteringTests.cpp | 118 …& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wr… in Texture2DFilteringCase() 135 …& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wr… in Texture2DFilteringCase() 381 …& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wr… in TextureCubeFilteringCase() 398 …& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wr… in TextureCubeFilteringCase()
|
D | es2fTextureSizeTests.cpp | 134 deUint32 magFilter = GL_NEAREST; in iterate() local 282 deUint32 magFilter = GL_NEAREST; in testFace() local
|
/external/skia/gm/ |
D | simple_magnification.cpp | 103 sk_sp<SkImageFilter> magFilter(SkImageFilters::Magnifier(srcRect, inset, imgSrc)); in draw() local
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Sampler.h | 48 void setMagFilter(GLenum magFilter) { mMagFilter = magFilter; } in setMagFilter()
|
/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 83 …& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wr… in Texture2DFilteringCase() 98 …& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wr… in Texture2DFilteringCase() 338 …& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wr… in TextureCubeFilteringCase() 354 …& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wr… in TextureCubeFilteringCase()
|
/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 90 …& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wr… in Texture2DFilteringCase() 106 …& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wr… in Texture2DFilteringCase() 351 …& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wr… in TextureCubeFilteringCase() 367 …& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wr… in TextureCubeFilteringCase()
|
/external/swiftshader/src/Vulkan/ |
D | VkSampler.hpp | 62 const VkFilter magFilter = VK_FILTER_NEAREST; member in vk::Sampler
|
/external/deqp/external/openglcts/modules/gles32/ |
D | es32cCopyImageTests.cpp | 103 GLuint IntegerTexTest::createTexture(const GLvoid* data, GLint minFilter, GLint magFilter) in createTexture()
|