Home
last modified time | relevance | path

Searched defs:mapBuffer (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DIndexBuffer11.cpp67 angle::Result IndexBuffer11::mapBuffer(const gl::Context *context, in mapBuffer() function in rx::IndexBuffer11
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DIndexBuffer9.cpp74 angle::Result IndexBuffer9::mapBuffer(const gl::Context *context, in mapBuffer() function in rx::IndexBuffer9
/external/angle/src/libANGLE/renderer/d3d/
DIndexBuffer.cpp68 angle::Result IndexBufferInterface::mapBuffer(const gl::Context *context, in mapBuffer() function in rx::IndexBufferInterface
/external/skqp/src/gpu/gl/
DGrGLCreateNullInterface.cpp645 GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override { in mapBuffer() function in __anon3600b11b0111::NullInterface
DGrGLTestInterface.h120 virtual GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) { return nullptr; } in mapBuffer() function
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.h150 PFNGLMAPBUFFERPROC mapBuffer = nullptr; variable
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl439 glMapBufferFunc mapBuffer; variable
/external/angle/src/libANGLE/
DContext.cpp4516 void *Context::mapBuffer(BufferBinding target, GLenum access) in mapBuffer() function in gl::Context