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Searched defs:minUsage (Results 1 – 5 of 5) sorted by relevance

/frameworks/av/media/codec2/vndk/
DC2AllocatorBlob.cpp95 C2MemoryUsage minUsage = {0, 0}; in C2AllocatorBlob() local
DC2AllocatorIon.cpp460 C2MemoryUsage minUsage = { 0, 0 }; in C2AllocatorIon() local
490 const UsageMapperFn &mapper, uint64_t minUsage, uint64_t maxUsage, uint64_t blockSize) { in setUsageMapper()
DC2AllocatorGralloc.cpp687 C2MemoryUsage minUsage = { 0, 0 }, maxUsage = { ~(uint64_t)0, ~(uint64_t)0 }; in Impl() local
DC2Store.cpp151 uint64_t minUsage = 0; in UseComponentStoreForIonAllocator() local
/frameworks/av/media/codec2/sfplugin/
DCCodec.cpp2122 const std::vector<std::string> &names, uint64_t *minUsage, uint64_t *maxUsage) { in CalculateMinMaxUsage()
2168 uint64_t minUsage = usage.expected; in CanFetchLinearBlock() local
2203 uint64_t minUsage = usage.expected; in FetchLinearBlock() local
2234 uint64_t minUsage = 0; in CanFetchGraphicBlock() local
2259 uint64_t minUsage = 0; in FetchGraphicBlock() local