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Searched defs:multiSample (Results 1 – 12 of 12) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DSurface8.cpp39 int sampleCount(D3DMULTISAMPLE_TYPE multiSample) in sampleCount()
61 …iner, int width, int height, D3DFORMAT format, D3DPOOL pool, D3DMULTISAMPLE_TYPE multiSample, bool… in Direct3DSurface8()
287 …unsigned int Direct3DSurface8::memoryUsage(int width, int height, D3DMULTISAMPLE_TYPE multiSample,… in memoryUsage()
DDirect3DSurface8.hpp68 const D3DMULTISAMPLE_TYPE multiSample; member in D3D8::Direct3DSurface8
DDirect3DDevice8.cpp569 …e(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, IDir… in CreateDepthStencilSurface()
685 …t(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, int … in CreateRenderTarget()
/external/swiftshader/src/D3D9/
DDirect3DSurface9.hpp74 const D3DMULTISAMPLE_TYPE multiSample; member in D3D9::Direct3DSurface9
DDirect3DSurface9.cpp42 int sampleCount(D3DMULTISAMPLE_TYPE multiSample, unsigned int quality) in sampleCount()
79 …iner, int width, int height, D3DFORMAT format, D3DPOOL pool, D3DMULTISAMPLE_TYPE multiSample, unsi… in Direct3DSurface9()
412 …unsigned int Direct3DSurface9::memoryUsage(int width, int height, D3DMULTISAMPLE_TYPE multiSample,… in memoryUsage()
DDirect3DDevice9Ex.cpp138 …e(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsi… in CreateDepthStencilSurface()
173 …t(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsi… in CreateRenderTarget()
DDirect3DDevice9.cpp563 …e(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsi… in CreateDepthStencilSurface()
777 …t(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsi… in CreateRenderTarget()
/external/swiftshader/src/OpenGL/libEGL/
DConfig.cpp40 …Lint maxInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLint multiSample) in Config()
333 … maxSwapInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLint multiSample) in add()
/external/swiftshader/src/Renderer/
DSetupProcessor.hpp56 unsigned int multiSample : 3; // 1, 2 or 4 member
DPixelProcessor.hpp84 unsigned int multiSample : 3; member
/external/angle/src/libANGLE/
Dangletypes.h141 bool multiSample; member
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp1559 bool multiSample = (fbo->getSamples(context) != 0); in processFramebufferInvalidation() local