Searched defs:nextState (Results 1 – 15 of 15) sorted by relevance
110 auto nextState() { in nextState() function
487 UnifiedRestoreState nextState = UnifiedRestoreState.FINAL; in dispatchNextRestore() local907 UnifiedRestoreState nextState = UnifiedRestoreState.RUNNING_QUEUE; in run() local1260 final UnifiedRestoreState nextState; in operationComplete() local1328 void executeNextState(UnifiedRestoreState nextState) { in executeNextState()
89 DozeMachine.State nextState; in onEvent() local
387 final State nextState; in resolveIntermediateState() local
128 Integer nextState = null; in waitForAnyOfStates() local
185 Integer nextState = null; in waitForAnyOfStates() local
202 Integer nextState = null; in waitForAnyOfStates() local
359 aaudio_stream_state_t *nextState, in waitForStateChange()
307 aaudio_stream_state_t *nextState, in AAudioStream_waitForStateChange()
285 State_t nextState = (*transitionTable[i].mAction)(&player); in main() local
355 CaptureState nextState = DONE; in manageStart() local
369 State nextState; in threadMain() local
972 private void changeState(int nextState) { in changeState()
501 echo_state nextState = mState; in processInputFrame() local
1572 int nextState = mCurState; in moveFragmentToExpectedState() local