Home
last modified time | relevance | path

Searched defs:numPrimitiveProcessorTextures (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/ops/
DGrMeshDrawOp.cpp77 const SkIRect& rect, int numPrimitiveProcessorTextures) { in allocFixedDynamicState()
87 int numMeshes, int numPrimitiveProcessorTextures, bool allocScissors) { in allocDynamicStateArrays()
DGrSimpleMeshDrawOpHelper.cpp183 int numPrimitiveProcessorTextures) in makePipeline()
/external/skia/src/gpu/ops/
DGrMeshDrawOp.h182 GrPipeline::FixedDynamicState* makeFixedDynamicState(int numPrimitiveProcessorTextures) { in makeFixedDynamicState()
DGrMeshDrawOp.cpp82 SkArenaAlloc* arena, int numMeshes, int numPrimitiveProcessorTextures, in AllocDynamicStateArrays()