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Searched defs:onNodeAt (Results 1 – 15 of 15) sorted by relevance

/external/skia/modules/sksg/src/
DSkSGImage.cpp33 const RenderNode* Image::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::Image
DSkSGOpacityEffect.cpp26 const RenderNode* OpacityEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::OpacityEffect
DSkSGEffectNode.cpp26 const RenderNode* EffectNode::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::EffectNode
DSkSGClipEffect.cpp36 const RenderNode* ClipEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::ClipEffect
DSkSGDraw.cpp45 const RenderNode* Draw::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::Draw
DSkSGMaskEffect.cpp76 const RenderNode* MaskEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::MaskEffect
DSkSGGroup.cpp69 const RenderNode* Group::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::Group
DSkSGRenderEffect.cpp163 const RenderNode* ImageFilterEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::ImageFilterEffect
260 const RenderNode* BlendModeEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::BlendModeEffect
DSkSGTransform.cpp187 const RenderNode* TransformEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::TransformEffect
DSkSGColorFilter.cpp28 const RenderNode* ColorFilter::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::ColorFilter
/external/skia/modules/skottie/src/
DComposition.cpp35 const RenderNode* onNodeAt(const SkPoint&) const override { return nullptr; } in attachNestedAnimation() function in skottie::internal::AnimationBuilder::attachNestedAnimation::SkottieSGAdapter
/external/skia/modules/skottie/src/effects/
DRadialWipeEffect.cpp37 const RenderNode* onNodeAt(const SkPoint&) const override { return nullptr; } // no hit-testing in onNodeAt() function in skottie::internal::__anon3f7f4f930111::RWipeRenderNode
DMotionBlurEffect.cpp65 const sksg::RenderNode* MotionBlurEffect::onNodeAt(const SkPoint&) const { in onNodeAt() function in skottie::internal::MotionBlurEffect
DMotionTileEffect.cpp56 const RenderNode* onNodeAt(const SkPoint&) const override { return nullptr; } // no hit-testing in onNodeAt() function in skottie::internal::__anon4bf7ecb50111::TileRenderNode
/external/skia/tools/viewer/
DSlideDir.cpp82 const RenderNode* onNodeAt(const SkPoint&) const override { return nullptr; } in onNodeAt() function in __anon5dd0c4950111::SlideAdapter