Searched defs:outputVariables (Results 1 – 7 of 7) sorted by relevance
46 const std::vector<sh::ShaderVariable> &outputVariables, in RemoveInactiveInterfaceVariablesTraverser()136 const std::vector<sh::ShaderVariable> &outputVariables, in RemoveInactiveInterfaceVariables()
108 std::vector<sh::ShaderVariable> *outputVariables, in EmulateGLFragColorBroadcast()
99 const std::vector<PixelShaderOutputVariable> &outputVariables, in FindOutputAtLocation()277 const std::vector<PixelShaderOutputVariable> &outputVariables, in generatePixelShaderForOutputSignature()
225 std::vector<sh::ShaderVariable> *outputVariables, in CollectVariablesTraverser()995 std::vector<ShaderVariable> *outputVariables, in CollectVariables()
113 const auto &outputVariables = mTranslator->getOutputVariables(); in validateOutputVariableForShader() local252 const auto &outputVariables = mTranslator->getOutputVariables(); in TEST_F() local278 const auto &outputVariables = mTranslator->getOutputVariables(); in TEST_F() local
481 const auto &outputVariables = programState.getOutputVariables(); in AssignOutputLocations() local
4561 const auto &outputVariables = fragmentShader->getActiveOutputVariables(); in linkOutputVariables() local