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Searched defs:secondLOD (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Pipeline/
DSamplerCore.cpp416 …leId, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, bool secondLOD, SamplerFuncti… in sampleAniso()
500 …set, const Float4 &cubeArrayCoord, const Int4 &sampleId, Float &lod, bool secondLOD, SamplerFuncti… in sampleQuad()
512 …set, const Float4 &cubeArrayCoord, const Int4 &sampleId, Float &lod, bool secondLOD, SamplerFuncti… in sampleQuad2D()
722 …set, const Float4 &cubeArrayCoord, const Int4 &sampleId, Float &lod, bool secondLOD, SamplerFuncti… in sample3D()
903 …leId, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, bool secondLOD, SamplerFuncti… in sampleFloatAniso()
961 …set, const Float4 &cubeArrayCoord, const Int4 &sampleId, Float &lod, bool secondLOD, SamplerFuncti… in sampleFloat()
973 …set, const Float4 &cubeArrayCoord, const Int4 &sampleId, Float &lod, bool secondLOD, SamplerFuncti… in sampleFloat2D()
1056 …set, const Float4 &cubeArrayCoord, const Int4 &sampleId, Float &lod, bool secondLOD, SamplerFuncti… in sampleFloat3D()
2160 …ter<Byte> &texture, Pointer<Byte> &mipmap, Pointer<Byte> &buffer, const Float &lod, bool secondLOD) in selectMipmap()
/external/swiftshader/src/Shader/
DSamplerCore.cpp668 …lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, Int face[4], bool secondLOD, SamplerFuncti… in sampleAniso()
728 …&u, Float4 &v, Float4 &w, Vector4f &offset, Float &lod, Int face[4], bool secondLOD, SamplerFuncti… in sampleQuad()
740 …&u, Float4 &v, Float4 &w, Vector4f &offset, Float &lod, Int face[4], bool secondLOD, SamplerFuncti… in sampleQuad2D()
935 …e, Float4 &u_, Float4 &v_, Float4 &w_, Vector4f &offset, Float &lod, bool secondLOD, SamplerFuncti… in sample3D()
1140 …lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, Int face[4], bool secondLOD, SamplerFuncti… in sampleFloatAniso()
1198 …&v, Float4 &w, Float4 &q, Vector4f &offset, Float &lod, Int face[4], bool secondLOD, SamplerFuncti… in sampleFloat()
1210 …&v, Float4 &w, Float4 &q, Vector4f &offset, Float &lod, Int face[4], bool secondLOD, SamplerFuncti… in sampleFloat2D()
1279 …ture, Float4 &u, Float4 &v, Float4 &w, Vector4f &offset, Float &lod, bool secondLOD, SamplerFuncti… in sampleFloat3D()
2235 … &texture, Pointer<Byte> buffer[4], Pointer<Byte> &mipmap, Float &lod, Int face[4], bool secondLOD) in selectMipmap()