Searched defs:setStorageMultisample (Results 1 – 10 of 10) sorted by relevance
/external/angle/src/libANGLE/renderer/null/ |
D | RenderbufferNULL.cpp | 29 angle::Result RenderbufferNULL::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::RenderbufferNULL
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D | TextureNULL.cpp | 181 angle::Result TextureNULL::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::TextureNULL
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/external/angle/src/libANGLE/renderer/d3d/ |
D | RenderbufferD3D.cpp | 43 angle::Result RenderbufferD3D::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::RenderbufferD3D
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D | TextureD3D.cpp | 177 angle::Result TextureD3D::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::TextureD3D 4015 angle::Result TextureD3D_2DMultisample::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::TextureD3D_2DMultisample 4133 angle::Result TextureD3D_2DMultisampleArray::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::TextureD3D_2DMultisampleArray
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/external/angle/src/libANGLE/renderer/gl/ |
D | RenderbufferGL.cpp | 66 angle::Result RenderbufferGL::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::RenderbufferGL
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D | TextureGL.cpp | 1138 angle::Result TextureGL::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::TextureGL
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | RenderbufferVk.cpp | 95 angle::Result RenderbufferVk::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::RenderbufferVk
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D | TextureVk.cpp | 751 angle::Result TextureVk::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::TextureVk
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/external/angle/src/libANGLE/ |
D | Renderbuffer.cpp | 110 angle::Result Renderbuffer::setStorageMultisample(const Context *context, in setStorageMultisample() function in gl::Renderbuffer
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D | Texture.cpp | 1401 angle::Result Texture::setStorageMultisample(Context *context, in setStorageMultisample() function in gl::Texture
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