/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | glGetShaderSource.java | 4 int shader, in glGetShaderSource() 16 int shader, in glGetShaderSource() 25 int shader in glGetShaderSource()
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D | glGetShaderSource.cpp | 4 …(JNIEnv *_env, jobject _this, jint shader, jint bufsize, jintArray length_ref, jint lengthOffset, … in android_glGetShaderSource__II_3II_3BI() 69 (JNIEnv *_env, jobject _this, jint shader, jint bufsize, jobject length_buf, jbyte source) { in android_glGetShaderSource__IILjava_nio_IntBuffer_2B() 92 static jstring android_glGetShaderSource(JNIEnv *_env, jobject, jint shader) { in android_glGetShaderSource()
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D | glGetShaderInfoLog.java | 5 int shader in glGetShaderInfoLog()
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D | glShaderSource.java | 4 int shader, in glShaderSource()
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D | glGetProgramInfoLog.cpp | 4 static jstring android_glGetProgramInfoLog(JNIEnv *_env, jobject, jint shader) { in android_glGetProgramInfoLog()
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D | glShaderSource.cpp | 6 (JNIEnv *_env, jobject _this, jint shader, jstring string) { in android_glShaderSource()
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D | glGetProgramPipelineInfoLog.cpp | 4 static jstring android_glGetProgramPipelineInfoLog(JNIEnv *_env, jobject, jint shader) { in android_glGetProgramPipelineInfoLog()
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D | glGetShaderInfoLog.cpp | 4 static jstring android_glGetShaderInfoLog(JNIEnv *_env, jobject, jint shader) { in android_glGetShaderInfoLog()
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/frameworks/base/libs/hwui/jni/ |
D | Shader.cpp | 53 static void Shader_safeUnref(SkShader* shader) { in Shader_safeUnref() 77 sk_sp<SkShader> shader = image->makeShader( in BitmapShader_constructor() local 121 sk_sp<SkShader> shader(SkGradientShader::MakeLinear(pts, &colors[0], in LinearGradient_create() local 151 sk_sp<SkShader> shader = SkGradientShader::MakeRadial(center, radius, &colors[0], in RadialGradient_create() local 177 sk_sp<SkShader> shader = SkGradientShader::MakeSweep(x, y, &colors[0], in SweepGradient_create() local 201 SkShader* shader; in ComposeShader_create() local 221 sk_sp<SkShader> shader = effect->makeShader(fData, nullptr, 0, matrix, isOpaque == JNI_TRUE); in RuntimeShader_create() local
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/frameworks/base/libs/hwui/tests/unit/ |
D | ShaderCacheTests.cpp | 89 inline bool checkShader(const sk_sp<SkData>& shader, const char* program) { in checkShader() 95 bool checkShader(const sk_sp<SkData>& shader, std::vector<T>& program) { in checkShader() 100 void setShader(sk_sp<SkData>& shader, const char* program) { in setShader() 105 void setShader(sk_sp<SkData>& shader, std::vector<T>& buffer) { in setShader()
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/frameworks/rs/driver/ |
D | rsdProgram.cpp | 40 const char* shader, size_t shaderLen, in rsdProgramVertexInit() 87 const char* shader, size_t shaderLen, in rsdProgramFragmentInit()
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/frameworks/base/libs/hwui/utils/ |
D | PaintUtils.h | 56 static bool isBlendedShader(const SkShader* shader) { in isBlendedShader()
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | Alpha8BitmapActivity.java | 56 BitmapShader shader = new BitmapShader(texture, in BitmapsView() local
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D | ColorFiltersMutateActivity.java | 175 RuntimeShader shader = (RuntimeShader) mShaderPaint.getShader(); in setShaderParam1() local
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/frameworks/base/tests/GamePerformance/src/android/gameperformance/ |
D | OpenGLUtils.java | 41 final int shader = GLES20.glCreateShader(type); in loadShader() local
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/frameworks/native/libs/renderengine/gl/filters/ |
D | GenericProgram.cpp | 66 const GLuint shader = glCreateShader(type); in compileShader() local
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D | BlurFilter.cpp | 247 string shader = R"SHADER(#version 310 es in getMixFragShader() local
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/frameworks/native/libs/renderengine/gl/ |
D | Program.cpp | 103 GLuint shader = glCreateShader(type); in buildShader() local
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/frameworks/opt/chips/src/com/android/ex/chips/ |
D | CircularImageView.java | 98 BitmapShader shader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, in drawBitmapWithCircleOnCanvas() local
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | CameraStreamer.java | 155 ImageShader shader = mTargetShaders.get(context); in onCleanupContext() local 175 ImageShader shader = mTargetShaders.get(context); in shaderForContext() local 234 protected void updateShaderTargetRect(ImageShader shader) { in updateShaderTargetRect() 439 protected void updateShaderTargetRect(ImageShader shader) { in updateShaderTargetRect() 453 protected void updateTransform(ImageShader shader) { in updateTransform() 681 ImageShader shader = new ImageShader(mNV21ToRGBAVertex, mNV21ToRGBAFragment); in createClientShader() local 706 private void updateShaderPixelSize(ImageShader shader) { in updateShaderPixelSize()
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D | ViewFilter.java | 131 protected void setupShader(ImageShader shader, Rect frameRect, Rect outputRect) { in setupShader()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/glwallpaper/ |
D | ImageGLProgram.java | 79 final int shader = glCreateShader(type); in getShaderHandle() local
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
D | GL2JavaView.java | 96 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
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/frameworks/rs/tests/java_api/RsNbody/src/com/example/android/rs/nbody_gl/ |
D | BasicGLRenderer.java | 71 int shader = GLES20.glCreateShader(type); in loadShader() local
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/frameworks/native/opengl/tests/gldual/jni/ |
D | gl_code.cpp | 43 GLuint shader = glCreateShader(shaderType); in loadShader() local
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