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Searched defs:shaderPacked (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libGL/
Dentry_points_gl_2_0_autogen.cpp39 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in AttachShader() local
101 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in CompileShader() local
195 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in DeleteShader() local
216 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in DetachShader() local
466 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in GetShaderInfoLog() local
490 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in GetShaderSource() local
513 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in GetShaderiv() local
720 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in IsShader() local
772 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in ShaderSource() local
/external/angle/src/libGLESv2/
Dentry_points_gles_2_0_autogen.cpp50 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in AttachShader() local
455 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in CompileShader() local
769 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in DeleteShader() local
864 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in DetachShader() local
1546 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in GetShaderInfoLog() local
1598 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in GetShaderSource() local
1621 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in GetShaderiv() local
2013 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in IsShader() local
2288 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in ShaderSource() local
Dentry_points_gles_ext_autogen.cpp901 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in GetShaderivRobustANGLE() local
2867 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in GetTranslatedShaderSourceANGLE() local
7370 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in AttachShaderContextANGLE() local
9071 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in CompileShaderContextANGLE() local
10188 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in DeleteShaderContextANGLE() local
10395 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in DetachShaderContextANGLE() local
14784 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in GetShaderInfoLogContextANGLE() local
14843 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in GetShaderSourceContextANGLE() local
14870 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in GetShaderivContextANGLE() local
15421 ShaderProgramID shaderPacked = FromGL<ShaderProgramID>(shader); in GetTranslatedShaderSourceANGLEContextANGLE() local
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/external/angle/src/libANGLE/
Dcapture_gles_2_0_autogen.cpp35 ShaderProgramID shaderPacked) in CaptureAttachShader()
310 ShaderProgramID shaderPacked) in CaptureCompileShader()
539 ShaderProgramID shaderPacked) in CaptureDeleteShader()
597 ShaderProgramID shaderPacked) in CaptureDetachShader()
1128 ShaderProgramID shaderPacked, in CaptureGetShaderInfoLog()
1183 ShaderProgramID shaderPacked, in CaptureGetShaderSource()
1210 ShaderProgramID shaderPacked, in CaptureGetShaderiv()
1495 ShaderProgramID shaderPacked, in CaptureIsShader()
1686 ShaderProgramID shaderPacked, in CaptureShaderSource()
Dcapture_gles_ext_autogen.cpp799 ShaderProgramID shaderPacked, in CaptureGetShaderivRobustANGLE()
2660 ShaderProgramID shaderPacked, in CaptureGetTranslatedShaderSourceANGLE()