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Searched defs:shaderType (Results 1 – 25 of 185) sorted by relevance

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/external/angle/src/libANGLE/
DProgramPipeline.cpp30 for (const ShaderType shaderType : gl::AllShaderTypes()) in ProgramPipelineState() local
49 const ShaderType shaderType, in useProgramStage()
82 for (const ShaderType shaderType : gl::AllShaderTypes()) in useProgramStages() local
121 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in hasDefaultUniforms() local
135 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in hasTextures() local
149 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in hasUniformBuffers() local
163 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in hasStorageBuffers() local
177 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in hasAtomicCounterBuffers() local
191 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in hasImages() local
205 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in hasTransformFeedbackOutput() local
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DProgramLinkedResources.cpp36 void SetActive(std::vector<VarT> *list, const std::string &name, ShaderType shaderType, bool active) in SetActive()
121 GLuint GetMaximumShaderUniformVectors(ShaderType shaderType, const Caps &caps) in GetMaximumShaderUniformVectors()
169 std::string GetUniformResourceLimitName(ShaderType shaderType, UniformType uniformType) in GetUniformResourceLimitName()
220 void LogUniformsExceedLimit(ShaderType shaderType, in LogUniformsExceedLimit()
239 ShaderType shaderType, in UniformBlockEncodingVisitor()
300 ShaderType shaderType, in ShaderStorageBlockVisitor()
379 FlattenUniformVisitor(ShaderType shaderType, in FlattenUniformVisitor()
712 for (const ShaderType shaderType : kAllGraphicsShaderTypes) in validateGraphicsUniforms() local
952 ShaderType shaderType = shader->getType(); in flattenUniformsAndCheckCapsForShader() local
1008 for (const ShaderType shaderType : AllShaderTypes()) in flattenUniformsAndCheckCaps() local
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DProgramPipeline.h51 const Program *getShaderProgram(ShaderType shaderType) const { return mPrograms[shaderType]; } in getShaderProgram()
118 Program *getShaderProgram(ShaderType shaderType) const { return mState.mPrograms[shaderType]; } in getShaderProgram()
/external/angle/src/libANGLE/renderer/vulkan/
DProgramPipelineVk.cpp43 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in fillProgramStateMap() local
69 for (const gl::ShaderType shaderType : glPipeline->getExecutable().getLinkedShaderStages()) in link() local
100 for (const gl::ShaderType shaderType : executable->getLinkedShaderStages()) in transformShaderSpirV() local
131 for (const gl::ShaderType shaderType : glExecutable->getLinkedShaderStages()) in updateUniforms() local
150 for (const gl::ShaderType shaderType : glExecutable->getLinkedShaderStages()) in updateUniforms() local
168 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in dirtyUniforms() local
DProgramExecutableVk.cpp58 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
74 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local
89 const gl::ShaderType shaderType, in initProgram()
192 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
218 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local
239 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in clearVariableInfoMap() local
354 const gl::ShaderType shaderType, in addInterfaceBlockDescriptorSetDesc()
378 const gl::ShaderType shaderType, in addAtomicCounterBufferDescriptorSetDesc()
416 for (const gl::ShaderType shaderType : in addImageDescriptorSetDesc() local
471 for (const gl::ShaderType shaderType : in addTextureDescriptorSetDesc() local
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Dvk_caps_utils.cpp277 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
294 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
311 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
412 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
421 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
439 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
DProgramVk.cpp208 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
220 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
242 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local
255 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local
275 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in fillProgramStateMap() local
352 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in generateUniformLayoutMapping() local
390 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in initDefaultUniformLayoutMapping() local
404 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in initDefaultUniformLayoutMapping() local
417 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in resizeUniformBlockMemory() local
459 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in setUniformImpl() local
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DProgramVk.h128 const gl::ShaderType shaderType, in initGraphicsShaderProgram()
172 const gl::ShaderType shaderType, in initProgram()
DProgramPipelineVk.h34 ProgramVk *getShaderProgram(const gl::State &glState, gl::ShaderType shaderType) const in getShaderProgram()
/external/deqp/framework/opengl/
DgluShaderProgram.cpp40 Shader::Shader (const RenderContext& renderCtx, ShaderType shaderType) in Shader()
50 Shader::Shader (const glw::Functions& gl, ShaderType shaderType) in Shader()
398 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
417 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
442 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
468 ShaderType shaderType = shaderBinary.shaderTypes[shaderTypeNdx]; in init() local
493 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
502 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
530 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in ~ShaderProgram() local
537 deUint32 getGLShaderType (ShaderType shaderType) in getGLShaderType()
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/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp72 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource()
194 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next()
224 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get()
245 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader()
253 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader()
265 void ShaderAllocator::deleteShader (const glu::ShaderType shaderType) in deleteShader()
273 void ShaderAllocator::setSource (const glu::ShaderType shaderType) in setSource()
300 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local
328 CreateShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CreateShaderCase()
352 …ompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CompileShaderCase()
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/external/angle/src/compiler/translator/
DBuiltInFunctionEmulatorGLSL.cpp18 sh::GLenum shaderType) in InitBuiltInAbsFunctionEmulatorForGLSLWorkarounds()
114 sh::GLenum shaderType, in InitBuiltInFunctionEmulatorForGLSLMissingFunctions()
DValidateVaryingLocations.cpp120 ValidateVaryingLocationsTraverser::ValidateVaryingLocationsTraverser(GLenum shaderType) in ValidateVaryingLocationsTraverser()
175 unsigned int CalculateVaryingLocationCount(TIntermSymbol *varying, GLenum shaderType) in CalculateVaryingLocationCount()
180 bool ValidateVaryingLocations(TIntermBlock *root, TDiagnostics *diagnostics, GLenum shaderType) in ValidateVaryingLocations()
/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp77 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource()
239 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next()
277 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get()
298 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader()
306 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader()
318 void ShaderAllocator::deleteShader (const glu::ShaderType shaderType) in deleteShader()
326 void ShaderAllocator::setSource (const glu::ShaderType shaderType) in setSource()
354 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local
382 CreateShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CreateShaderCase()
406 …ompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CompileShaderCase()
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Des3fShaderCommonFunctionTests.cpp178 …ctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in CommonFunctionCase()
377 …etCommonFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getCommonFuncCaseName()
385 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in AbsCase()
467 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in SignCase()
573 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in RoundEvenCase()
684 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in ModfCase()
750 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsnanCase()
831 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsinfCase()
912 …xt& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType, bool ou… in FloatBitsToUintIntCase()
972 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in FloatBitsToIntCase()
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/external/deqp/modules/gles31/functional/
Des31fShaderUniformIntegerFunctionTests.cpp68 …ext, const char* description, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in UniformIntegerFunctionCase()
146 static std::string getCaseName (glu::Precision precision, glu::ShaderType shaderType) in getCaseName()
163 …MSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in FindMSBEdgeCase()
190 …LSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in FindLSBEdgeCase()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderIntegerFunctionTests.cpp113 inline int getShaderUintBitCount (glu::ShaderType shaderType, glu::Precision precision) in getShaderUintBitCount()
139 static void generateRandomInputData (de::Random& rnd, glu::ShaderType shaderType, glu::DataType dat… in generateRandomInputData()
196 …tIntegerFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getIntegerFuncCaseName()
312 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in IntegerFunctionCase()
328 …IntegerFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec… in IntegerFunctionTestInstance()
426 …UaddCarryCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int n… in UaddCarryCaseInstance()
517 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UaddCarryCase()
536 …UsubBorrowCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int … in UsubBorrowCaseInstance()
625 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UsubBorrowCase()
644 …UmulExtendedCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, in… in UmulExtendedCaseInstance()
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DvktShaderPackingFunctionTests.cpp92 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in ShaderPackingFunctionCase()
107 …ShaderPackingFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec&… in ShaderPackingFunctionTestInstance()
130 …PackSnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, g… in PackSnorm2x16CaseInstance()
226 PackSnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackSnorm2x16Case()
248 …UnpackSnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec,… in UnpackSnorm2x16CaseInstance()
331 UnpackSnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType) in UnpackSnorm2x16Case()
349 …PackUnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, g… in PackUnorm2x16CaseInstance()
445 PackUnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackUnorm2x16Case()
467 …UnpackUnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec,… in UnpackUnorm2x16CaseInstance()
551 UnpackUnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType) in UnpackUnorm2x16Case()
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DvktShaderCommonFunctionTests.cpp234 …etCommonFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getCommonFuncCaseName()
281 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in CommonFunctionCase()
297 …CommonFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, … in CommonFunctionTestInstance()
395 …AbsCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int numValu… in AbsCaseInstance()
446 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in AbsCase()
463 …SignCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int numVal… in SignCaseInstance()
518 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in SignCase()
563 …IsnanCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int numVa… in IsnanCaseInstance()
619 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsnanCase()
641 …IsinfCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int numVa… in IsinfCaseInstance()
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/external/deqp/external/vulkancts/modules/vulkan/ycbcr/
DvktYCbCrConversionTests.cpp195 glu::ShaderType shaderType; member
471 glu::ShaderType shaderType, in evalShader()
1313 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1357 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(shaderTypes.begin(), shaderTypes.end… in buildTests() local
1421 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1455 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes)… in buildTests() local
1509 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1519 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1531 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1541 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
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/external/deqp/external/openglcts/modules/common/
DglcShaderMacroTests.cpp50 …torTestCase::ExecutorTestCase(deqp::Context& context, const char* name, glu::ShaderType shaderType, in ExecutorTestCase()
137 glu::ShaderType shaderType = shaderTypes[typeIndex]; in init() local
/external/angle/src/tests/deqp_support/
DglcShaderMacroTests_override.cpp55 glu::ShaderType shaderType, in ExecutorTestCase()
140 glu::ShaderType shaderType = shaderTypes[typeIndex]; in init() local
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp193 for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) in FindFlatInterpolationVarying() local
214 UniformEncodingVisitorD3D(gl::ShaderType shaderType, in UniformEncodingVisitorD3D()
355 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in firstNonNullData() local
805 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in updateSamplerMapping() local
981 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1043 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1089 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1110 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1132 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1333 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local
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/external/angle/src/libANGLE/renderer/
Dglslang_wrapper_utils.cpp194 const gl::ShaderType shaderType) in AddResourceInfo()
474 const gl::ShaderType shaderType, in AssignOutputLocations()
522 const gl::ShaderType shaderType, in AssignVaryingLocations()
613 const gl::ShaderType shaderType, in AssignTransformFeedbackExtensionQualifiers()
708 const gl::ShaderType shaderType, in AssignUniformBindings()
732 const gl::ShaderType shaderType, in AssignInterfaceBlockBindings()
759 const gl::ShaderType shaderType, in AssignAtomicCounterBufferBindings()
783 const gl::ShaderType shaderType, in AssignImageBindings()
808 const gl::ShaderType shaderType, in AssignNonTextureBindings()
835 const gl::ShaderType shaderType, in AssignTextureBindings()
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/external/swiftshader/src/OpenGL/compiler/
DTranslatorASM.cpp19 TranslatorASM::TranslatorASM(glsl::Shader *shaderObject, GLenum shaderType) : TCompiler(shaderType)… in TranslatorASM()

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