| /external/angle/src/libANGLE/ |
| D | ProgramPipeline.cpp | 30 for (const ShaderType shaderType : gl::AllShaderTypes()) in ProgramPipelineState() local 49 const ShaderType shaderType, in useProgramStage() 82 for (const ShaderType shaderType : gl::AllShaderTypes()) in useProgramStages() local 121 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in hasDefaultUniforms() local 135 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in hasTextures() local 149 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in hasUniformBuffers() local 163 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in hasStorageBuffers() local 177 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in hasAtomicCounterBuffers() local 191 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in hasImages() local 205 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in hasTransformFeedbackOutput() local [all …]
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| D | ProgramLinkedResources.cpp | 36 void SetActive(std::vector<VarT> *list, const std::string &name, ShaderType shaderType, bool active) in SetActive() 121 GLuint GetMaximumShaderUniformVectors(ShaderType shaderType, const Caps &caps) in GetMaximumShaderUniformVectors() 169 std::string GetUniformResourceLimitName(ShaderType shaderType, UniformType uniformType) in GetUniformResourceLimitName() 220 void LogUniformsExceedLimit(ShaderType shaderType, in LogUniformsExceedLimit() 239 ShaderType shaderType, in UniformBlockEncodingVisitor() 300 ShaderType shaderType, in ShaderStorageBlockVisitor() 379 FlattenUniformVisitor(ShaderType shaderType, in FlattenUniformVisitor() 712 for (const ShaderType shaderType : kAllGraphicsShaderTypes) in validateGraphicsUniforms() local 952 ShaderType shaderType = shader->getType(); in flattenUniformsAndCheckCapsForShader() local 1008 for (const ShaderType shaderType : AllShaderTypes()) in flattenUniformsAndCheckCaps() local [all …]
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| D | ProgramPipeline.h | 51 const Program *getShaderProgram(ShaderType shaderType) const { return mPrograms[shaderType]; } in getShaderProgram() 118 Program *getShaderProgram(ShaderType shaderType) const { return mState.mPrograms[shaderType]; } in getShaderProgram()
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| /external/angle/src/libANGLE/renderer/vulkan/ |
| D | ProgramPipelineVk.cpp | 43 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in fillProgramStateMap() local 69 for (const gl::ShaderType shaderType : glPipeline->getExecutable().getLinkedShaderStages()) in link() local 100 for (const gl::ShaderType shaderType : executable->getLinkedShaderStages()) in transformShaderSpirV() local 131 for (const gl::ShaderType shaderType : glExecutable->getLinkedShaderStages()) in updateUniforms() local 150 for (const gl::ShaderType shaderType : glExecutable->getLinkedShaderStages()) in updateUniforms() local 168 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in dirtyUniforms() local
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| D | ProgramExecutableVk.cpp | 58 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 74 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local 89 const gl::ShaderType shaderType, in initProgram() 192 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 218 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local 239 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in clearVariableInfoMap() local 354 const gl::ShaderType shaderType, in addInterfaceBlockDescriptorSetDesc() 378 const gl::ShaderType shaderType, in addAtomicCounterBufferDescriptorSetDesc() 416 for (const gl::ShaderType shaderType : in addImageDescriptorSetDesc() local 471 for (const gl::ShaderType shaderType : in addTextureDescriptorSetDesc() local [all …]
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| D | vk_caps_utils.cpp | 277 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local 294 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local 311 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local 412 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local 421 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local 439 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
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| D | ProgramVk.cpp | 208 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 220 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 242 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local 255 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local 275 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in fillProgramStateMap() local 352 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in generateUniformLayoutMapping() local 390 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in initDefaultUniformLayoutMapping() local 404 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in initDefaultUniformLayoutMapping() local 417 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in resizeUniformBlockMemory() local 459 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in setUniformImpl() local [all …]
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| D | ProgramVk.h | 128 const gl::ShaderType shaderType, in initGraphicsShaderProgram() 172 const gl::ShaderType shaderType, in initProgram()
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| D | ProgramPipelineVk.h | 34 ProgramVk *getShaderProgram(const gl::State &glState, gl::ShaderType shaderType) const in getShaderProgram()
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| /external/deqp/framework/opengl/ |
| D | gluShaderProgram.cpp | 40 Shader::Shader (const RenderContext& renderCtx, ShaderType shaderType) in Shader() 50 Shader::Shader (const glw::Functions& gl, ShaderType shaderType) in Shader() 398 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 417 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 442 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 468 ShaderType shaderType = shaderBinary.shaderTypes[shaderTypeNdx]; in init() local 493 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 502 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 530 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in ~ShaderProgram() local 537 deUint32 getGLShaderType (ShaderType shaderType) in getGLShaderType() [all …]
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| /external/deqp/modules/gles2/functional/ |
| D | es2fShaderApiTests.cpp | 72 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource() 194 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next() 224 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get() 245 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader() 253 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader() 265 void ShaderAllocator::deleteShader (const glu::ShaderType shaderType) in deleteShader() 273 void ShaderAllocator::setSource (const glu::ShaderType shaderType) in setSource() 300 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local 328 CreateShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CreateShaderCase() 352 …ompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CompileShaderCase() [all …]
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| /external/angle/src/compiler/translator/ |
| D | BuiltInFunctionEmulatorGLSL.cpp | 18 sh::GLenum shaderType) in InitBuiltInAbsFunctionEmulatorForGLSLWorkarounds() 114 sh::GLenum shaderType, in InitBuiltInFunctionEmulatorForGLSLMissingFunctions()
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| D | ValidateVaryingLocations.cpp | 120 ValidateVaryingLocationsTraverser::ValidateVaryingLocationsTraverser(GLenum shaderType) in ValidateVaryingLocationsTraverser() 175 unsigned int CalculateVaryingLocationCount(TIntermSymbol *varying, GLenum shaderType) in CalculateVaryingLocationCount() 180 bool ValidateVaryingLocations(TIntermBlock *root, TDiagnostics *diagnostics, GLenum shaderType) in ValidateVaryingLocations()
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| /external/deqp/modules/gles3/functional/ |
| D | es3fShaderApiTests.cpp | 77 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource() 239 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next() 277 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get() 298 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader() 306 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader() 318 void ShaderAllocator::deleteShader (const glu::ShaderType shaderType) in deleteShader() 326 void ShaderAllocator::setSource (const glu::ShaderType shaderType) in setSource() 354 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local 382 CreateShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CreateShaderCase() 406 …ompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CompileShaderCase() [all …]
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| D | es3fShaderCommonFunctionTests.cpp | 178 …ctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in CommonFunctionCase() 377 …etCommonFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getCommonFuncCaseName() 385 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in AbsCase() 467 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in SignCase() 573 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in RoundEvenCase() 684 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in ModfCase() 750 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsnanCase() 831 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsinfCase() 912 …xt& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType, bool ou… in FloatBitsToUintIntCase() 972 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in FloatBitsToIntCase() [all …]
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| /external/deqp/modules/gles31/functional/ |
| D | es31fShaderUniformIntegerFunctionTests.cpp | 68 …ext, const char* description, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in UniformIntegerFunctionCase() 146 static std::string getCaseName (glu::Precision precision, glu::ShaderType shaderType) in getCaseName() 163 …MSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in FindMSBEdgeCase() 190 …LSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in FindLSBEdgeCase()
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| /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
| D | vktShaderIntegerFunctionTests.cpp | 113 inline int getShaderUintBitCount (glu::ShaderType shaderType, glu::Precision precision) in getShaderUintBitCount() 139 static void generateRandomInputData (de::Random& rnd, glu::ShaderType shaderType, glu::DataType dat… in generateRandomInputData() 196 …tIntegerFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getIntegerFuncCaseName() 312 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in IntegerFunctionCase() 328 …IntegerFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec… in IntegerFunctionTestInstance() 426 …UaddCarryCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int n… in UaddCarryCaseInstance() 517 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UaddCarryCase() 536 …UsubBorrowCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int … in UsubBorrowCaseInstance() 625 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UsubBorrowCase() 644 …UmulExtendedCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, in… in UmulExtendedCaseInstance() [all …]
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| D | vktShaderPackingFunctionTests.cpp | 92 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in ShaderPackingFunctionCase() 107 …ShaderPackingFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec&… in ShaderPackingFunctionTestInstance() 130 …PackSnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, g… in PackSnorm2x16CaseInstance() 226 PackSnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackSnorm2x16Case() 248 …UnpackSnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec,… in UnpackSnorm2x16CaseInstance() 331 UnpackSnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType) in UnpackSnorm2x16Case() 349 …PackUnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, g… in PackUnorm2x16CaseInstance() 445 PackUnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackUnorm2x16Case() 467 …UnpackUnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec,… in UnpackUnorm2x16CaseInstance() 551 UnpackUnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType) in UnpackUnorm2x16Case() [all …]
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| D | vktShaderCommonFunctionTests.cpp | 234 …etCommonFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getCommonFuncCaseName() 281 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in CommonFunctionCase() 297 …CommonFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, … in CommonFunctionTestInstance() 395 …AbsCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int numValu… in AbsCaseInstance() 446 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in AbsCase() 463 …SignCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int numVal… in SignCaseInstance() 518 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in SignCase() 563 …IsnanCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int numVa… in IsnanCaseInstance() 619 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsnanCase() 641 …IsinfCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int numVa… in IsinfCaseInstance() [all …]
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| /external/deqp/external/vulkancts/modules/vulkan/ycbcr/ |
| D | vktYCbCrConversionTests.cpp | 195 glu::ShaderType shaderType; member 471 glu::ShaderType shaderType, in evalShader() 1313 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local 1357 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(shaderTypes.begin(), shaderTypes.end… in buildTests() local 1421 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local 1455 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes)… in buildTests() local 1509 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local 1519 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local 1531 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local 1541 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local [all …]
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| /external/deqp/external/openglcts/modules/common/ |
| D | glcShaderMacroTests.cpp | 50 …torTestCase::ExecutorTestCase(deqp::Context& context, const char* name, glu::ShaderType shaderType, in ExecutorTestCase() 137 glu::ShaderType shaderType = shaderTypes[typeIndex]; in init() local
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| /external/angle/src/tests/deqp_support/ |
| D | glcShaderMacroTests_override.cpp | 55 glu::ShaderType shaderType, in ExecutorTestCase() 140 glu::ShaderType shaderType = shaderTypes[typeIndex]; in init() local
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| /external/angle/src/libANGLE/renderer/d3d/ |
| D | ProgramD3D.cpp | 193 for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) in FindFlatInterpolationVarying() local 214 UniformEncodingVisitorD3D(gl::ShaderType shaderType, in UniformEncodingVisitorD3D() 355 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in firstNonNullData() local 805 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in updateSamplerMapping() local 981 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 1043 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 1089 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 1110 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 1132 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 1333 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local [all …]
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| /external/angle/src/libANGLE/renderer/ |
| D | glslang_wrapper_utils.cpp | 194 const gl::ShaderType shaderType) in AddResourceInfo() 474 const gl::ShaderType shaderType, in AssignOutputLocations() 522 const gl::ShaderType shaderType, in AssignVaryingLocations() 613 const gl::ShaderType shaderType, in AssignTransformFeedbackExtensionQualifiers() 708 const gl::ShaderType shaderType, in AssignUniformBindings() 732 const gl::ShaderType shaderType, in AssignInterfaceBlockBindings() 759 const gl::ShaderType shaderType, in AssignAtomicCounterBufferBindings() 783 const gl::ShaderType shaderType, in AssignImageBindings() 808 const gl::ShaderType shaderType, in AssignNonTextureBindings() 835 const gl::ShaderType shaderType, in AssignTextureBindings() [all …]
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| /external/swiftshader/src/OpenGL/compiler/ |
| D | TranslatorASM.cpp | 19 TranslatorASM::TranslatorASM(glsl::Shader *shaderObject, GLenum shaderType) : TCompiler(shaderType)… in TranslatorASM()
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