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Searched defs:sourceRect (Results 1 – 21 of 21) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DBlit9.cpp222 const RECT &sourceRect, in copy2D()
255 const RECT &sourceRect, in copyCube()
288 const RECT &sourceRect, in copyTexture()
330 const RECT &sourceRect, in copy()
386 const RECT &sourceRect, in formatConvert()
584 const RECT &sourceRect, in copySurfaceToTexture()
613 void Blit9::setViewportAndShaderConstants(const RECT &sourceRect, in setViewportAndShaderConstants()
DImage9.cpp158 const gl::Rectangle &sourceRect, in CopyImage()
587 RECT sourceRect = {sourceArea.x, sourceArea.y, sourceArea.x + width, sourceArea.y + height}; in copyFromRTInternal() local
DRenderer9.cpp2427 const gl::Rectangle &sourceRect, in copyImage2D()
2444 const gl::Rectangle &sourceRect, in copyImageCube()
2463 const gl::Rectangle &sourceRect, in copyImage3D()
2476 const gl::Rectangle &sourceRect, in copyImage2DArray()
/external/swiftshader/src/Main/
DFrameBufferGDI.cpp79 void FrameBufferGDI::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit()
100 …void FrameBufferGDI::blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const … in blit()
DFrameBufferOzone.cpp45 void FrameBufferOzone::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit()
DFrameBufferDD.cpp284 void FrameBufferDD::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit()
331 …void FrameBufferDD::blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const R… in blit()
DFrameBufferAndroid.cpp72 void FrameBufferAndroid::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit()
DFrameBufferX11.cpp142 void FrameBufferX11::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit()
/external/swiftshader/src/D3D8/
DDirect3DSwapChain8.cpp76 …long Direct3DSwapChain8::Present(const RECT *sourceRect, const RECT *destRect, HWND destWindowOver… in Present()
DDirect3DDevice8.cpp1831 …long Direct3DDevice8::Present(const RECT *sourceRect, const RECT *destRect, HWND destWindowOverrid… in Present()
4141 …long Direct3DDevice8::updateSurface(IDirect3DSurface8 *sourceSurface, const RECT *sourceRect, IDir… in updateSurface()
/external/swiftshader/src/OpenGL/libGLES_CM/
DTexture.cpp276 bool Texture::copy(egl::Image *source, const sw::Rect &sourceRect, GLenum destFormat, GLint xoffset… in copy()
522 sw::Rect sourceRect = {x, y, x + width, y + height}; in copyImage() local
551 sw::Rect sourceRect = {x, y, x + width, y + height}; in copySubImage() local
DDevice.cpp318 …bool Device::stretchRect(sw::Surface *source, const sw::SliceRect *sourceRect, sw::Surface *dest, … in stretchRect()
/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.cpp388 bool Texture::copy(egl::Image *source, const sw::SliceRect &sourceRect, GLint xoffset, GLint yoffse… in copy()
645 sw::SliceRect sourceRect(x, y, x + width, y + height, 0); in copyImage() local
676 sw::SliceRect sourceRect(x, y, x + width, y + height, 0); in copySubImage() local
1321 sw::SliceRect sourceRect(x, y, x + width, y + height, 0); in copyImage() local
1366 sw::SliceRect sourceRect(x, y, x + width, y + height, 0); in copySubImage() local
1664 sw::SliceRect sourceRect(x, y, x + width, y + height, z); in copyImage() local
1698 sw::SliceRect sourceRect = {x, y, x + width, y + height, 0}; in copySubImage() local
DDevice.cpp442 …bool Device::stretchRect(sw::Surface *source, const sw::SliceRectF *sourceRect, sw::Surface *dest,… in stretchRect()
DContext.cpp4059 sw::SliceRect sourceRect; in blitFramebuffer() local
/external/swiftshader/src/D3D9/
DDirect3DSwapChain9.cpp80 …long Direct3DSwapChain9::Present(const RECT *sourceRect, const RECT *destRect, HWND destWindowOver… in Present()
DDirect3DDevice9Ex.cpp607 …long Direct3DDevice9Ex::Present(const RECT *sourceRect, const RECT *destRect, HWND destWindowOverr… in Present()
873 …long Direct3DDevice9Ex::StretchRect(IDirect3DSurface9 *sourceSurface, const RECT *sourceRect, IDir… in StretchRect()
887 …long Direct3DDevice9Ex::UpdateSurface(IDirect3DSurface9 *sourceSurface, const RECT *sourceRect, ID… in UpdateSurface()
DDirect3DDevice9.cpp2283 …long Direct3DDevice9::Present(const RECT *sourceRect, const RECT *destRect, HWND destWindowOverrid… in Present()
5345 …long Direct3DDevice9::StretchRect(IDirect3DSurface9 *sourceSurface, const RECT *sourceRect, IDirec… in StretchRect()
5384 …long Direct3DDevice9::UpdateSurface(IDirect3DSurface9 *sourceSurface, const RECT *sourceRect, IDir… in UpdateSurface()
6204 …void Direct3DDevice9::stretchRect(Direct3DSurface9 *source, const RECT *sourceRect, Direct3DSurfac… in stretchRect()
/external/swiftshader/src/Renderer/
DBlitter.cpp139 …void Blitter::blit(Surface *source, const SliceRectF &sourceRect, Surface *dest, const SliceRect &… in blit()
1391 …bool Blitter::blitReactor(Surface *source, const SliceRectF &sourceRect, Surface *dest, const Slic… in blitReactor()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp2345 const gl::Rectangle &sourceRect, in copyImageInternal()
2415 const gl::Rectangle &sourceRect, in copyImage2D()
2440 const gl::Rectangle &sourceRect, in copyImageCube()
2466 const gl::Rectangle &sourceRect, in copyImage3D()
2491 const gl::Rectangle &sourceRect, in copyImage2DArray()
/external/python/cpython2/Mac/Modules/qt/
D_Qtmodule.c11783 Rect sourceRect; in Qt_GraphicsImportSetSourceRect() local
11803 Rect sourceRect; in Qt_GraphicsImportGetSourceRect() local