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Searched defs:stencilRef (Results 1 – 17 of 17) sorted by relevance

/external/skqp/src/gpu/vk/
DGrVkRenderPass.cpp64 VkAttachmentReference stencilRef; in init() local
/external/skia/src/gpu/vk/
DGrVkRenderPass.cpp81 VkAttachmentReference stencilRef; in Create() local
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Ddepthstencil.h203 simdscalar stencilRef; in DepthStencilTest() local
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_bld_depth.c91 LLVMValueRef stencilRef, in lp_build_stencil_test_single()
170 LLVMValueRef stencilRef, in lp_build_stencil_op_single()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.cpp654 GLint stencilRef, in setStencilFuncsFront()
/external/deqp/modules/gles31/functional/
Des31fStencilTexturingTests.cpp394 static bool compareStencilToRed (tcu::TestLog& log, const tcu::ConstPixelBufferAccess& stencilRef, … in compareStencilToRed()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h237 GLint stencilRef; member
DContext.cpp493 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) in setStencilParams()
/external/deqp/modules/gles2/functional/
Des2fDepthStencilTests.cpp821 int stencilRef; in init() member
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h355 GLint stencilRef; member
DContext.cpp483 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) in setStencilParams()
/external/deqp/modules/gles3/functional/
Des3fDepthStencilTests.cpp821 int stencilRef; in init() member
/external/deqp/modules/egl/
DteglRenderTests.cpp125 int stencilRef; member
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_cmd_vgpu10.c417 uint32 stencilRef) in SVGA3D_vgpu10_SetDepthStencilState()
/external/angle/src/libANGLE/
DState.cpp930 void State::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) in setStencilParams()
/external/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_dx.h430 uint32 stencilRef; member
1752 uint32 stencilRef; member
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp2501 UINT stencilRef) in setDepthStencilState()