Searched defs:stencilRef (Results 1 – 17 of 17) sorted by relevance
/external/skqp/src/gpu/vk/ |
D | GrVkRenderPass.cpp | 64 VkAttachmentReference stencilRef; in init() local
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/external/skia/src/gpu/vk/ |
D | GrVkRenderPass.cpp | 81 VkAttachmentReference stencilRef; in Create() local
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | depthstencil.h | 203 simdscalar stencilRef; in DepthStencilTest() local
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_bld_depth.c | 91 LLVMValueRef stencilRef, in lp_build_stencil_test_single() 170 LLVMValueRef stencilRef, in lp_build_stencil_op_single()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | StateManager9.cpp | 654 GLint stencilRef, in setStencilFuncsFront()
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/external/deqp/modules/gles31/functional/ |
D | es31fStencilTexturingTests.cpp | 394 static bool compareStencilToRed (tcu::TestLog& log, const tcu::ConstPixelBufferAccess& stencilRef, … in compareStencilToRed()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.h | 237 GLint stencilRef; member
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D | Context.cpp | 493 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) in setStencilParams()
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthStencilTests.cpp | 821 int stencilRef; in init() member
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.h | 355 GLint stencilRef; member
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D | Context.cpp | 483 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) in setStencilParams()
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/external/deqp/modules/gles3/functional/ |
D | es3fDepthStencilTests.cpp | 821 int stencilRef; in init() member
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 125 int stencilRef; member
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_cmd_vgpu10.c | 417 uint32 stencilRef) in SVGA3D_vgpu10_SetDepthStencilState()
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/external/angle/src/libANGLE/ |
D | State.cpp | 930 void State::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) in setStencilParams()
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/external/mesa3d/src/gallium/drivers/svga/include/ |
D | svga3d_dx.h | 430 uint32 stencilRef; member 1752 uint32 stencilRef; member
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | StateManager11.cpp | 2501 UINT stencilRef) in setDepthStencilState()
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