Searched defs:tex2DArray (Results 1 – 10 of 10) sorted by relevance
160 const glu::Texture2DArray* tex2DArray; member183 const tcu::Texture2DArray* tex2DArray; member
90 TextureBinding::TextureBinding(const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler) in TextureBinding()130 void TextureBinding::setTexture(const glu::Texture2DArray* tex2DArray) in setTexture()
114 const glu::Texture2DArray* tex2DArray; member136 const tcu::Texture2DArray* tex2DArray; member
83 TextureBinding::TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler) in TextureBinding()120 void TextureBinding::setTexture (const glu::Texture2DArray* tex2DArray) in setTexture()
579 GLTexture tex2DArray; in TEST_P() local672 GLTexture tex2DArray; in TEST_P() local714 GLTexture tex2DArray; in TEST_P() local779 GLTexture tex2DArray; in TEST_P() local
158 const tcu::Texture2DArray* tex2DArray; member185 const tcu::Texture2DArray* tex2DArray; member
332 TextureBinding::TextureBinding (const tcu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler) in TextureBinding()
213 const rc::Texture2DArray* tex2DArray; member
1192 const TestTexture2DArray* tex2DArray = dynamic_cast<const TestTexture2DArray*>(&testTexture); in getTexture2DView() local1214 const TestTexture2DArray* tex2DArray = dynamic_cast<const TestTexture2DArray*>(&testTexture); in getTexture2DArrayView() local
1543 deUint32 tex2DArray = 0x1234; in framebuffer_texture_layer() local