Searched defs:textureIndex (Results 1 – 11 of 11) sorted by relevance
/external/angle/src/tests/perf_tests/ |
D | VulkanBarriersPerf.cpp | 163 void VulkanBarriersPerfBenchmark::createTexture(uint32_t textureIndex, in createTexture() 182 uint32_t textureIndex, in createFramebuffer()
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/external/angle/src/libANGLE/ |
D | FramebufferAttachment.cpp | 62 const ImageIndex &textureIndex, in FramebufferAttachment() 112 const ImageIndex &textureIndex, in attach()
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D | State.cpp | 265 for (size_t textureIndex = 0; textureIndex < mTextures.size(); ++textureIndex) in clear() local 284 ANGLE_INLINE void ActiveTexturesCache::reset(ContextID contextID, size_t textureIndex) in reset() 294 size_t textureIndex, in set() 480 for (int32_t textureIndex = 0; textureIndex < caps.maxCombinedTextureImageUnits; ++textureIndex) in initialize() local 590 for (size_t textureIndex : textureMask) in unsetActiveTextures() local 598 size_t textureIndex, in updateActiveTextureState() 638 size_t textureIndex, in updateActiveTexture() 3036 for (size_t textureIndex : mDirtyTextures) in syncTextures() local 3188 for (size_t textureIndex : executable.getActiveSamplersMask()) in onProgramExecutableChange() local 3233 for (size_t textureIndex : programPipeline->getExecutable().getActiveSamplersMask()) in onProgramPipelineExecutableChange() local
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D | FramebufferAttachment.h | 181 const ImageIndex &textureIndex() const { return mTextureIndex; } in textureIndex() function
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D | Framebuffer.cpp | 1725 const ImageIndex &textureIndex, in setAttachment() 1737 const ImageIndex &textureIndex, in setAttachmentMultisample() 1749 const ImageIndex &textureIndex, in setAttachment() 1794 const ImageIndex &textureIndex, in setAttachmentMultiview() 1882 const ImageIndex &textureIndex, in setAttachmentImpl() 1955 const ImageIndex &textureIndex, in updateAttachment()
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureShadowTests.cpp | 202 int textureIndex; member 407 int textureIndex; member 624 int textureIndex; member
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D | vktTextureFilteringTests.cpp | 85 int textureIndex; member 307 int textureIndex; member 551 int textureIndex; member 774 int textureIndex; member
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/external/skia/src/image/ |
D | SkImage_GpuBase.cpp | 276 for (int textureIndex = 0; textureIndex < numTextures; ++textureIndex) { in MakeTempTextureProxies() local
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/external/skqp/src/image/ |
D | SkImage_GpuBase.cpp | 293 for (int textureIndex = 0; textureIndex < numTextures; ++textureIndex) { in MakeTempTextureProxies() local
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramExecutableVk.cpp | 441 for (uint32_t textureIndex = 0; textureIndex < samplerBindings.size(); ++textureIndex) in addTextureDescriptorSetDesc() local 1271 for (uint32_t textureIndex = 0; textureIndex < programState->getSamplerBindings().size(); in updateTexturesDescriptorSet() local
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/external/angle/src/tests/gl_tests/ |
D | TextureTest.cpp | 3842 for (GLint textureIndex = 0; textureIndex < vertexTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local 3852 for (GLint textureIndex = 0; textureIndex < vertexActiveTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local 3864 for (GLint textureIndex = 0; textureIndex < fragmentTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local 3872 for (GLint textureIndex = 0; textureIndex < fragmentActiveTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local 4131 for (size_t textureIndex = 0; textureIndex < 3; textureIndex++) in testSetUp() local
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