Searched defs:texturesPacked (Results 1 – 5 of 5) sorted by relevance
251 const TextureID *texturesPacked = FromGL<const TextureID *>(textures); in DeleteTextures() local375 TextureID *texturesPacked = FromGL<TextureID *>(textures); in GenTextures() local
790 const TextureID *texturesPacked = FromGL<const TextureID *>(textures); in DeleteTextures() local1177 TextureID *texturesPacked = FromGL<TextureID *>(textures); in GenTextures() local
4736 const TextureID *texturesPacked = FromGL<const TextureID *>(textures); in SignalSemaphoreEXT() local4772 const TextureID *texturesPacked = FromGL<const TextureID *>(textures); in WaitSemaphoreEXT() local10229 const TextureID *texturesPacked = FromGL<const TextureID *>(textures); in DeleteTexturesContextANGLE() local12558 TextureID *texturesPacked = FromGL<TextureID *>(textures); in GenTexturesContextANGLE() local20249 const TextureID *texturesPacked = FromGL<const TextureID *>(textures); in SignalSemaphoreEXTContextANGLE() local23398 const TextureID *texturesPacked = FromGL<const TextureID *>(textures); in WaitSemaphoreEXTContextANGLE() local
551 const TextureID *texturesPacked) in CaptureDeleteTextures()800 TextureID *texturesPacked) in CaptureGenTextures()
4041 const TextureID *texturesPacked, in CaptureSignalSemaphoreEXT()4081 const TextureID *texturesPacked, in CaptureWaitSemaphoreEXT()