Searched defs:turn_servers (Results 1 – 5 of 5) sorted by relevance
124 void VerifyTurnServers(std::vector<cricket::RelayServerConfig> turn_servers) { in VerifyTurnServers()193 std::vector<cricket::RelayServerConfig> turn_servers; in TEST_F() local223 std::vector<cricket::RelayServerConfig> turn_servers; in TEST_F() local248 std::vector<cricket::RelayServerConfig> turn_servers; in TEST_F() local269 std::vector<cricket::RelayServerConfig> turn_servers; in TEST_F() local294 std::vector<cricket::RelayServerConfig> turn_servers; in TEST_F() local340 std::vector<cricket::RelayServerConfig> turn_servers; in TEST_F() local
223 std::vector<cricket::RelayServerConfig>* turn_servers) { in ParseIceServerUrl()532 std::vector<cricket::RelayServerConfig>* turn_servers) { in ParseIceServers()604 std::vector<cricket::RelayServerConfig> turn_servers; in Initialize() local1132 std::vector<cricket::RelayServerConfig> turn_servers; in SetConfiguration() local
155 const std::vector<RelayServerConfig>& turn_servers) override { in SetIceServers()164 const std::vector<RelayServerConfig>& turn_servers() const { in turn_servers() function
42 const std::vector<RelayServerConfig>& turn_servers) override { in SetIceServers()67 const std::vector<RelayServerConfig>& turn_servers() const { in turn_servers() function
1148 ServerAddresses turn_servers = GetRelayServerAddresses(RELAY_TURN, PROTO_UDP); in StunServers() local