Home
last modified time | relevance | path

Searched defs:uDelta (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Shader/
DSamplerCore.cpp102 Float4 uDelta; in sampleTexture() local
311 Float4 uDelta; in sampleTexture() local
567 …oat4 &v, Float4 &w, Vector4f &offset, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelt… in sampleFilter()
668 …oat4 &v, Float4 &w, Vector4f &offset, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelt… in sampleAniso()
1060 …oat4 &w, Float4 &q, Vector4f &offset, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelt… in sampleFloatFilter()
1140 …oat4 &w, Float4 &q, Vector4f &offset, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelt… in sampleFloatAniso()
1382 …void SamplerCore::computeLod(Pointer<Byte> &texture, Float &lod, Float &anisotropy, Float4 &uDelta in computeLod()
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp71 Float4 uDelta; in sampleTexture() local
347 …cubeArrayCoord, const Int4 &sampleId, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelt… in sampleFilter()
416 …cubeArrayCoord, const Int4 &sampleId, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelt… in sampleAniso()
879 …cubeArrayCoord, const Int4 &sampleId, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelt… in sampleFloatFilter()
903 …cubeArrayCoord, const Int4 &sampleId, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelt… in sampleFloatAniso()
1163 …te> &texture, Pointer<Byte> &sampler, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelt… in computeLod()