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Searched defs:uniformColor (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/effects/generated/
DGrOverrideInputFragmentProcessor.h48 SkPMColor4f uniformColor; variable
54 SkPMColor4f uniformColor, in GrOverrideInputFragmentProcessor()
DGrOverrideInputFragmentProcessor.cpp29 auto uniformColor = _outer.uniformColor; in emitCode() local
/external/deqp/modules/gles31/functional/
Des31fShaderFramebufferFetchTests.cpp566 …extureFormatTestCase::genReferenceTexture (const tcu::Vec4& fbColor, const tcu::Vec4& uniformColor) in genReferenceTexture()
597 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.1f, 0.1f, 0.1f, 1.0f)); in iterate() local
710 …enderTargetsTestCase::genReferenceTexture (const tcu::Vec4& fbColor, const tcu::Vec4& uniformColor) in genReferenceTexture()
744 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.1f, 0.1f, 0.1f, 1.0f)); in iterate() local
816 …LastFragDataTestCase::genReferenceTexture (const tcu::Vec4& fbColor, const tcu::Vec4& uniformColor) in genReferenceTexture()
826 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.1f, 0.1f, 0.1f, 1.0f)); in iterate() local
1000 …leAssignmentTestCase::genReferenceTexture (const tcu::Vec4& fbColor, const tcu::Vec4& uniformColor) in genReferenceTexture()
1022 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.25f, 0.0f, 0.0f, 1.0f)); in iterate() local
1182 …se::genReferenceTexture (int level, const vector<tcu::Vec4>& colors, const tcu::Vec4& uniformColor) in genReferenceTexture()
1206 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.1f, 0.0f, 0.0f, 1.0f)); in iterate() local
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/external/skia/tests/
DSkRuntimeEffectTest.cpp148 TestEffect uniformColor(r, "uniform float4 gColor;", "color = half4(gColor);"); in test_RuntimeEffect_Shaders() local