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Searched defs:updateState (Results 1 – 8 of 8) sorted by relevance

/external/kotlinx.coroutines/kotlinx-coroutines-core/jvm/src/internal/
DThreadContext.kt42 private val updateState = constant
/external/kotlinx.coroutines/kotlinx-coroutines-debug/src/internal/
DDebugProbesImpl.kt262 private fun updateState(frame: Continuation<*>, state: State) { in <lambda>() method
301 private fun updateState(owner: CoroutineOwner<*>, frame: Continuation<*>, state: State) { in <lambda>() method
/external/kotlinx.coroutines/kotlinx-coroutines-debug/src/
DCoroutineInfo.kt82 internal fun updateState(state: State, frame: Continuation<*>) { in updateState() method in kotlinx.coroutines.debug.CoroutineInfo
/external/setupdesign/main/src/com/google/android/setupdesign/view/
DNavigationBarButton.java168 private boolean updateState() { in updateState() method in NavigationBarButton.TintedDrawable
/external/exoplayer/tree/library/core/src/main/java/com/google/android/exoplayer2/audio/
DAudioTimestampPoller.java239 private void updateState(@State int state) { in updateState() method in AudioTimestampPoller
/external/swiftshader/src/Main/
DFrameBuffer.hpp95 BlitState updateState; // State of the routine to be generated. member in sw::FrameBuffer
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp2169 angle::Result StateManager11::updateState(const gl::Context *context, in updateState() function in rx::StateManager11
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp1071 angle::Result Renderer9::updateState(const gl::Context *context, gl::PrimitiveMode drawMode) in updateState() function in rx::Renderer9