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1 /*
2  * Copyright © 2014-2017 Broadcom
3  * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22  * IN THE SOFTWARE.
23  */
24 
25 #include <sys/sysinfo.h>
26 
27 #include "common/v3d_device_info.h"
28 #include "common/v3d_limits.h"
29 #include "util/os_misc.h"
30 #include "pipe/p_defines.h"
31 #include "pipe/p_screen.h"
32 #include "pipe/p_state.h"
33 
34 #include "util/u_debug.h"
35 #include "util/u_memory.h"
36 #include "util/format/u_format.h"
37 #include "util/u_hash_table.h"
38 #include "util/u_screen.h"
39 #include "util/u_transfer_helper.h"
40 #include "util/ralloc.h"
41 #include "util/xmlconfig.h"
42 
43 #include <xf86drm.h>
44 #include "v3d_screen.h"
45 #include "v3d_context.h"
46 #include "v3d_resource.h"
47 #include "compiler/v3d_compiler.h"
48 #include "drm-uapi/drm_fourcc.h"
49 
50 static const char *
v3d_screen_get_name(struct pipe_screen * pscreen)51 v3d_screen_get_name(struct pipe_screen *pscreen)
52 {
53         struct v3d_screen *screen = v3d_screen(pscreen);
54 
55         if (!screen->name) {
56                 screen->name = ralloc_asprintf(screen,
57                                                "V3D %d.%d",
58                                                screen->devinfo.ver / 10,
59                                                screen->devinfo.ver % 10);
60         }
61 
62         return screen->name;
63 }
64 
65 static const char *
v3d_screen_get_vendor(struct pipe_screen * pscreen)66 v3d_screen_get_vendor(struct pipe_screen *pscreen)
67 {
68         return "Broadcom";
69 }
70 
71 static void
v3d_screen_destroy(struct pipe_screen * pscreen)72 v3d_screen_destroy(struct pipe_screen *pscreen)
73 {
74         struct v3d_screen *screen = v3d_screen(pscreen);
75 
76         _mesa_hash_table_destroy(screen->bo_handles, NULL);
77         v3d_bufmgr_destroy(pscreen);
78         slab_destroy_parent(&screen->transfer_pool);
79         free(screen->ro);
80 
81         if (using_v3d_simulator)
82                 v3d_simulator_destroy(screen->sim_file);
83 
84         v3d_compiler_free(screen->compiler);
85         u_transfer_helper_destroy(pscreen->transfer_helper);
86 
87         close(screen->fd);
88         ralloc_free(pscreen);
89 }
90 
91 static bool
v3d_has_feature(struct v3d_screen * screen,enum drm_v3d_param feature)92 v3d_has_feature(struct v3d_screen *screen, enum drm_v3d_param feature)
93 {
94         struct drm_v3d_get_param p = {
95                 .param = feature,
96         };
97         int ret = v3d_ioctl(screen->fd, DRM_IOCTL_V3D_GET_PARAM, &p);
98 
99         if (ret != 0)
100                 return false;
101 
102         return p.value;
103 }
104 
105 static int
v3d_screen_get_param(struct pipe_screen * pscreen,enum pipe_cap param)106 v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
107 {
108         struct v3d_screen *screen = v3d_screen(pscreen);
109 
110         switch (param) {
111                 /* Supported features (boolean caps). */
112         case PIPE_CAP_VERTEX_COLOR_CLAMPED:
113         case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
114         case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
115         case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
116         case PIPE_CAP_NPOT_TEXTURES:
117         case PIPE_CAP_SHAREABLE_SHADERS:
118         case PIPE_CAP_BLEND_EQUATION_SEPARATE:
119         case PIPE_CAP_TEXTURE_MULTISAMPLE:
120         case PIPE_CAP_TEXTURE_SWIZZLE:
121         case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
122         case PIPE_CAP_START_INSTANCE:
123         case PIPE_CAP_TGSI_INSTANCEID:
124         case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
125         case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
126         case PIPE_CAP_VERTEX_SHADER_SATURATE:
127         case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
128         case PIPE_CAP_OCCLUSION_QUERY:
129         case PIPE_CAP_POINT_SPRITE:
130         case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
131         case PIPE_CAP_DRAW_INDIRECT:
132         case PIPE_CAP_MULTI_DRAW_INDIRECT:
133         case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
134         case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
135         case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
136         case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
137         case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
138         case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
139         case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
140         case PIPE_CAP_TGSI_TEXCOORD:
141                 return 1;
142 
143         case PIPE_CAP_TEXTURE_QUERY_LOD:
144                 return screen->devinfo.ver >= 42;
145                 break;
146 
147         case PIPE_CAP_PACKED_UNIFORMS:
148                 /* We can't enable this flag, because it results in load_ubo
149                  * intrinsics across a 16b boundary, but v3d's TMU general
150                  * memory accesses wrap on 16b boundaries.
151                  */
152                 return 0;
153 
154         case PIPE_CAP_NIR_IMAGES_AS_DEREF:
155                 return 0;
156 
157         case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
158                 /* XXX perf: we don't want to emit these extra blits for
159                  * glReadPixels(), since we still have to do an uncached read
160                  * from the GPU of the result after waiting for the TFU blit
161                  * to happen.  However, disabling this introduces instability
162                  * in
163                  * dEQP-GLES31.functional.image_load_store.early_fragment_tests.*
164                  * and corruption in chromium's rendering.
165                  */
166                 return 1;
167 
168         case PIPE_CAP_COMPUTE:
169                 return screen->has_csd && screen->devinfo.ver >= 41;
170 
171         case PIPE_CAP_GENERATE_MIPMAP:
172                 return v3d_has_feature(screen, DRM_V3D_PARAM_SUPPORTS_TFU);
173 
174         case PIPE_CAP_INDEP_BLEND_ENABLE:
175                 return screen->devinfo.ver >= 40;
176 
177         case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
178                 return 256;
179 
180         case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
181                 if (screen->devinfo.ver < 40)
182                         return 0;
183                 return 4;
184 
185         case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
186                 if (screen->has_cache_flush)
187                         return 4;
188                 else
189                         return 0; /* Disables shader storage */
190 
191         case PIPE_CAP_GLSL_FEATURE_LEVEL:
192                 return 330;
193 
194         case PIPE_CAP_ESSL_FEATURE_LEVEL:
195                 return 310;
196 
197 	case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
198 		return 140;
199 
200         case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
201                 return 1;
202         case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
203                 return 0;
204         case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
205                 if (screen->devinfo.ver >= 40)
206                         return 0;
207                 else
208                         return 1;
209         case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
210                 if (screen->devinfo.ver >= 40)
211                         return 1;
212                 else
213                         return 0;
214 
215         case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
216         case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
217         case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
218                 return 1;
219 
220         case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
221                 return 4;
222 
223         case PIPE_CAP_MAX_VARYINGS:
224                 return V3D_MAX_FS_INPUTS / 4;
225 
226                 /* Texturing. */
227         case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
228                 if (screen->devinfo.ver < 40)
229                         return 2048;
230                 else if (screen->nonmsaa_texture_size_limit)
231                         return 7680;
232                 else
233                         return 4096;
234         case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
235         case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
236                 if (screen->devinfo.ver < 40)
237                         return 12;
238                 else
239                         return V3D_MAX_MIP_LEVELS;
240         case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
241                 return 2048;
242 
243                 /* Render targets. */
244         case PIPE_CAP_MAX_RENDER_TARGETS:
245                 return 4;
246 
247         case PIPE_CAP_VENDOR_ID:
248                 return 0x14E4;
249         case PIPE_CAP_ACCELERATED:
250                 return 1;
251         case PIPE_CAP_VIDEO_MEMORY: {
252                 uint64_t system_memory;
253 
254                 if (!os_get_total_physical_memory(&system_memory))
255                         return 0;
256 
257                 return (int)(system_memory >> 20);
258         }
259         case PIPE_CAP_UMA:
260                 return 1;
261 
262         case PIPE_CAP_ALPHA_TEST:
263                 return 0;
264 
265         /* Geometry shaders */
266         case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
267                 /* Minimum required by GLES 3.2 */
268                 return 1024;
269         case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
270                 /* MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS / 4 */
271                 return 256;
272         case PIPE_CAP_MAX_GS_INVOCATIONS:
273                 return 32;
274 
275         default:
276                 return u_pipe_screen_get_param_defaults(pscreen, param);
277         }
278 }
279 
280 static float
v3d_screen_get_paramf(struct pipe_screen * pscreen,enum pipe_capf param)281 v3d_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
282 {
283         switch (param) {
284         case PIPE_CAPF_MAX_LINE_WIDTH:
285         case PIPE_CAPF_MAX_LINE_WIDTH_AA:
286                 return V3D_MAX_LINE_WIDTH;
287 
288         case PIPE_CAPF_MAX_POINT_WIDTH:
289         case PIPE_CAPF_MAX_POINT_WIDTH_AA:
290                 return V3D_MAX_POINT_SIZE;
291 
292         case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
293                 return 0.0f;
294         case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
295                 return 16.0f;
296 
297         case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
298         case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
299         case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
300                 return 0.0f;
301         default:
302                 fprintf(stderr, "unknown paramf %d\n", param);
303                 return 0;
304         }
305 }
306 
307 static int
v3d_screen_get_shader_param(struct pipe_screen * pscreen,unsigned shader,enum pipe_shader_cap param)308 v3d_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
309                            enum pipe_shader_cap param)
310 {
311         struct v3d_screen *screen = v3d_screen(pscreen);
312 
313         switch (shader) {
314         case PIPE_SHADER_VERTEX:
315         case PIPE_SHADER_FRAGMENT:
316                 break;
317         case PIPE_SHADER_COMPUTE:
318                 if (!screen->has_csd)
319                         return 0;
320                 break;
321         case PIPE_SHADER_GEOMETRY:
322                 if (screen->devinfo.ver < 41)
323                         return 0;
324                 break;
325         default:
326                 return 0;
327         }
328 
329         /* this is probably not totally correct.. but it's a start: */
330         switch (param) {
331         case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
332         case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
333         case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
334         case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
335                 return 16384;
336 
337         case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
338                 return UINT_MAX;
339 
340         case PIPE_SHADER_CAP_MAX_INPUTS:
341                 switch (shader) {
342                 case PIPE_SHADER_VERTEX:
343                         return V3D_MAX_VS_INPUTS / 4;
344                 case PIPE_SHADER_GEOMETRY:
345                         return V3D_MAX_GS_INPUTS / 4;
346                 case PIPE_SHADER_FRAGMENT:
347                         return V3D_MAX_FS_INPUTS / 4;
348                 default:
349                         return 0;
350                 };
351         case PIPE_SHADER_CAP_MAX_OUTPUTS:
352                 if (shader == PIPE_SHADER_FRAGMENT)
353                         return 4;
354                 else
355                         return V3D_MAX_FS_INPUTS / 4;
356         case PIPE_SHADER_CAP_MAX_TEMPS:
357                 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
358         case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
359                 /* Note: Limited by the offset size in
360                  * v3d_unit_data_create().
361                  */
362                 return 16 * 1024 * sizeof(float);
363         case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
364                 return 16;
365         case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
366                 return 0;
367         case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
368                 return 1;
369         case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
370                 return 0;
371         case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
372                 return 1;
373         case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
374                 return 1;
375         case PIPE_SHADER_CAP_SUBROUTINES:
376                 return 0;
377         case PIPE_SHADER_CAP_INTEGERS:
378                 return 1;
379         case PIPE_SHADER_CAP_FP16:
380         case PIPE_SHADER_CAP_FP16_DERIVATIVES:
381         case PIPE_SHADER_CAP_INT16:
382         case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
383         case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
384         case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
385         case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
386         case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
387         case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
388         case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
389         case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
390         case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
391                 return 0;
392         case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
393         case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
394                 return V3D_OPENGL_MAX_TEXTURE_SAMPLERS;
395 
396         case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
397                 if (screen->has_cache_flush) {
398                         if (shader == PIPE_SHADER_VERTEX ||
399                             shader == PIPE_SHADER_GEOMETRY) {
400                                 return 0;
401                         }
402                         return PIPE_MAX_SHADER_BUFFERS;
403                  } else {
404                         return 0;
405                  }
406 
407         case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
408                 if (screen->has_cache_flush) {
409                         if (screen->devinfo.ver < 41)
410                                 return 0;
411                         else
412                                 return PIPE_MAX_SHADER_IMAGES;
413                 } else {
414                         return 0;
415                 }
416 
417         case PIPE_SHADER_CAP_PREFERRED_IR:
418                 return PIPE_SHADER_IR_NIR;
419         case PIPE_SHADER_CAP_SUPPORTED_IRS:
420                 return 1 << PIPE_SHADER_IR_NIR;
421         case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
422                 return 32;
423         case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
424         case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
425                 return 0;
426         default:
427                 fprintf(stderr, "unknown shader param %d\n", param);
428                 return 0;
429         }
430         return 0;
431 }
432 
433 static int
v3d_get_compute_param(struct pipe_screen * pscreen,enum pipe_shader_ir ir_type,enum pipe_compute_cap param,void * ret)434 v3d_get_compute_param(struct pipe_screen *pscreen, enum pipe_shader_ir ir_type,
435                       enum pipe_compute_cap param, void *ret)
436 {
437         struct v3d_screen *screen = v3d_screen(pscreen);
438 
439         if (!screen->has_csd)
440                 return 0;
441 
442 #define RET(x) do {                                     \
443                 if (ret)                                \
444                         memcpy(ret, x, sizeof(x));      \
445                 return sizeof(x);                       \
446         } while (0)
447 
448         switch (param) {
449         case PIPE_COMPUTE_CAP_ADDRESS_BITS:
450                 RET((uint32_t []) { 32 });
451                 break;
452 
453         case PIPE_COMPUTE_CAP_IR_TARGET:
454                 sprintf(ret, "v3d");
455                 return strlen(ret);
456 
457         case PIPE_COMPUTE_CAP_GRID_DIMENSION:
458                 RET((uint64_t []) { 3 });
459 
460         case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
461                 /* GL_MAX_COMPUTE_SHADER_WORK_GROUP_COUNT: The CSD has a
462                  * 16-bit field for the number of workgroups in each
463                  * dimension.
464                  */
465                 RET(((uint64_t []) { 65535, 65535, 65535 }));
466 
467         case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
468                 /* GL_MAX_COMPUTE_WORK_GROUP_SIZE */
469                 RET(((uint64_t []) { 256, 256, 256 }));
470 
471         case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
472         case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
473                 /* GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS: This is
474                  * limited by WG_SIZE in the CSD.
475                  */
476                 RET((uint64_t []) { 256 });
477 
478         case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
479                 RET((uint64_t []) { 1024 * 1024 * 1024 });
480 
481         case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
482                 /* GL_MAX_COMPUTE_SHARED_MEMORY_SIZE */
483                 RET((uint64_t []) { 32768 });
484 
485         case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
486         case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
487                 RET((uint64_t []) { 4096 });
488 
489         case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE: {
490                 struct sysinfo si;
491                 sysinfo(&si);
492                 RET((uint64_t []) { si.totalram });
493         }
494 
495         case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
496                 /* OpenCL only */
497                 RET((uint32_t []) { 0 });
498 
499         case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
500                 RET((uint32_t []) { 1 });
501 
502         case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
503                 RET((uint32_t []) { 1 });
504 
505         case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
506                 RET((uint32_t []) { 16 });
507 
508         }
509 
510         return 0;
511 }
512 
513 static bool
v3d_screen_is_format_supported(struct pipe_screen * pscreen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned storage_sample_count,unsigned usage)514 v3d_screen_is_format_supported(struct pipe_screen *pscreen,
515                                enum pipe_format format,
516                                enum pipe_texture_target target,
517                                unsigned sample_count,
518                                unsigned storage_sample_count,
519                                unsigned usage)
520 {
521         struct v3d_screen *screen = v3d_screen(pscreen);
522 
523         if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
524                 return false;
525 
526         if (sample_count > 1 && sample_count != V3D_MAX_SAMPLES)
527                 return false;
528 
529         if (target >= PIPE_MAX_TEXTURE_TYPES) {
530                 return false;
531         }
532 
533         if (usage & PIPE_BIND_VERTEX_BUFFER) {
534                 switch (format) {
535                 case PIPE_FORMAT_R32G32B32A32_FLOAT:
536                 case PIPE_FORMAT_R32G32B32_FLOAT:
537                 case PIPE_FORMAT_R32G32_FLOAT:
538                 case PIPE_FORMAT_R32_FLOAT:
539                 case PIPE_FORMAT_R32G32B32A32_SNORM:
540                 case PIPE_FORMAT_R32G32B32_SNORM:
541                 case PIPE_FORMAT_R32G32_SNORM:
542                 case PIPE_FORMAT_R32_SNORM:
543                 case PIPE_FORMAT_R32G32B32A32_SSCALED:
544                 case PIPE_FORMAT_R32G32B32_SSCALED:
545                 case PIPE_FORMAT_R32G32_SSCALED:
546                 case PIPE_FORMAT_R32_SSCALED:
547                 case PIPE_FORMAT_R16G16B16A16_UNORM:
548                 case PIPE_FORMAT_R16G16B16_UNORM:
549                 case PIPE_FORMAT_R16G16_UNORM:
550                 case PIPE_FORMAT_R16_UNORM:
551                 case PIPE_FORMAT_R16G16B16A16_SNORM:
552                 case PIPE_FORMAT_R16G16B16_SNORM:
553                 case PIPE_FORMAT_R16G16_SNORM:
554                 case PIPE_FORMAT_R16_SNORM:
555                 case PIPE_FORMAT_R16G16B16A16_USCALED:
556                 case PIPE_FORMAT_R16G16B16_USCALED:
557                 case PIPE_FORMAT_R16G16_USCALED:
558                 case PIPE_FORMAT_R16_USCALED:
559                 case PIPE_FORMAT_R16G16B16A16_SSCALED:
560                 case PIPE_FORMAT_R16G16B16_SSCALED:
561                 case PIPE_FORMAT_R16G16_SSCALED:
562                 case PIPE_FORMAT_R16_SSCALED:
563                 case PIPE_FORMAT_B8G8R8A8_UNORM:
564                 case PIPE_FORMAT_R8G8B8A8_UNORM:
565                 case PIPE_FORMAT_R8G8B8_UNORM:
566                 case PIPE_FORMAT_R8G8_UNORM:
567                 case PIPE_FORMAT_R8_UNORM:
568                 case PIPE_FORMAT_R8G8B8A8_SNORM:
569                 case PIPE_FORMAT_R8G8B8_SNORM:
570                 case PIPE_FORMAT_R8G8_SNORM:
571                 case PIPE_FORMAT_R8_SNORM:
572                 case PIPE_FORMAT_R8G8B8A8_USCALED:
573                 case PIPE_FORMAT_R8G8B8_USCALED:
574                 case PIPE_FORMAT_R8G8_USCALED:
575                 case PIPE_FORMAT_R8_USCALED:
576                 case PIPE_FORMAT_R8G8B8A8_SSCALED:
577                 case PIPE_FORMAT_R8G8B8_SSCALED:
578                 case PIPE_FORMAT_R8G8_SSCALED:
579                 case PIPE_FORMAT_R8_SSCALED:
580                 case PIPE_FORMAT_R10G10B10A2_UNORM:
581                 case PIPE_FORMAT_B10G10R10A2_UNORM:
582                 case PIPE_FORMAT_R10G10B10A2_SNORM:
583                 case PIPE_FORMAT_B10G10R10A2_SNORM:
584                 case PIPE_FORMAT_R10G10B10A2_USCALED:
585                 case PIPE_FORMAT_B10G10R10A2_USCALED:
586                 case PIPE_FORMAT_R10G10B10A2_SSCALED:
587                 case PIPE_FORMAT_B10G10R10A2_SSCALED:
588                         break;
589                 default:
590                         return false;
591                 }
592         }
593 
594         /* FORMAT_NONE gets allowed for ARB_framebuffer_no_attachments's probe
595          * of FRAMEBUFFER_MAX_SAMPLES
596          */
597         if ((usage & PIPE_BIND_RENDER_TARGET) &&
598             format != PIPE_FORMAT_NONE &&
599             !v3d_rt_format_supported(&screen->devinfo, format)) {
600                 return false;
601         }
602 
603         if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
604             !v3d_tex_format_supported(&screen->devinfo, format)) {
605                 return false;
606         }
607 
608         if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
609             !(format == PIPE_FORMAT_S8_UINT_Z24_UNORM ||
610               format == PIPE_FORMAT_X8Z24_UNORM ||
611               format == PIPE_FORMAT_Z16_UNORM ||
612               format == PIPE_FORMAT_Z32_FLOAT ||
613               format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)) {
614                 return false;
615         }
616 
617         if ((usage & PIPE_BIND_INDEX_BUFFER) &&
618             !(format == PIPE_FORMAT_I8_UINT ||
619               format == PIPE_FORMAT_I16_UINT ||
620               format == PIPE_FORMAT_I32_UINT)) {
621                 return false;
622         }
623 
624         return true;
625 }
626 
627 static const void *
v3d_screen_get_compiler_options(struct pipe_screen * pscreen,enum pipe_shader_ir ir,unsigned shader)628 v3d_screen_get_compiler_options(struct pipe_screen *pscreen,
629                                 enum pipe_shader_ir ir, unsigned shader)
630 {
631         return &v3d_nir_options;
632 }
633 
634 static void
v3d_screen_query_dmabuf_modifiers(struct pipe_screen * pscreen,enum pipe_format format,int max,uint64_t * modifiers,unsigned int * external_only,int * count)635 v3d_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
636                                   enum pipe_format format, int max,
637                                   uint64_t *modifiers,
638                                   unsigned int *external_only,
639                                   int *count)
640 {
641         int i;
642         uint64_t available_modifiers[] = {
643                 DRM_FORMAT_MOD_BROADCOM_UIF,
644                 DRM_FORMAT_MOD_LINEAR,
645         };
646         int num_modifiers = ARRAY_SIZE(available_modifiers);
647 
648         if (!modifiers) {
649                 *count = num_modifiers;
650                 return;
651         }
652 
653         *count = MIN2(max, num_modifiers);
654         for (i = 0; i < *count; i++) {
655                 modifiers[i] = available_modifiers[i];
656                 if (external_only)
657                         external_only[i] = false;
658        }
659 }
660 
661 struct pipe_screen *
v3d_screen_create(int fd,const struct pipe_screen_config * config,struct renderonly * ro)662 v3d_screen_create(int fd, const struct pipe_screen_config *config,
663                   struct renderonly *ro)
664 {
665         struct v3d_screen *screen = rzalloc(NULL, struct v3d_screen);
666         struct pipe_screen *pscreen;
667 
668         pscreen = &screen->base;
669 
670         pscreen->destroy = v3d_screen_destroy;
671         pscreen->get_param = v3d_screen_get_param;
672         pscreen->get_paramf = v3d_screen_get_paramf;
673         pscreen->get_shader_param = v3d_screen_get_shader_param;
674         pscreen->get_compute_param = v3d_get_compute_param;
675         pscreen->context_create = v3d_context_create;
676         pscreen->is_format_supported = v3d_screen_is_format_supported;
677 
678         screen->fd = fd;
679         if (ro) {
680                 screen->ro = renderonly_dup(ro);
681                 if (!screen->ro) {
682                         fprintf(stderr, "Failed to dup renderonly object\n");
683                         ralloc_free(screen);
684                         return NULL;
685                 }
686         }
687         list_inithead(&screen->bo_cache.time_list);
688         (void)mtx_init(&screen->bo_handles_mutex, mtx_plain);
689         screen->bo_handles = util_hash_table_create_ptr_keys();
690 
691 #if defined(USE_V3D_SIMULATOR)
692         screen->sim_file = v3d_simulator_init(screen->fd);
693 #endif
694 
695         if (!v3d_get_device_info(screen->fd, &screen->devinfo, &v3d_ioctl))
696                 goto fail;
697 
698         /* We have to driCheckOption for the simulator mode to not assertion
699          * fail on not having our XML config.
700          */
701         const char *nonmsaa_name = "v3d_nonmsaa_texture_size_limit";
702         screen->nonmsaa_texture_size_limit =
703                 driCheckOption(config->options, nonmsaa_name, DRI_BOOL) &&
704                 driQueryOptionb(config->options, nonmsaa_name);
705 
706         slab_create_parent(&screen->transfer_pool, sizeof(struct v3d_transfer), 16);
707 
708         screen->has_csd = v3d_has_feature(screen, DRM_V3D_PARAM_SUPPORTS_CSD);
709         screen->has_cache_flush =
710                 v3d_has_feature(screen, DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH);
711 
712         v3d_fence_init(screen);
713 
714         v3d_process_debug_variable();
715 
716         v3d_resource_screen_init(pscreen);
717 
718         screen->compiler = v3d_compiler_init(&screen->devinfo);
719 
720         pscreen->get_name = v3d_screen_get_name;
721         pscreen->get_vendor = v3d_screen_get_vendor;
722         pscreen->get_device_vendor = v3d_screen_get_vendor;
723         pscreen->get_compiler_options = v3d_screen_get_compiler_options;
724         pscreen->query_dmabuf_modifiers = v3d_screen_query_dmabuf_modifiers;
725 
726         return pscreen;
727 
728 fail:
729         close(fd);
730         ralloc_free(pscreen);
731         return NULL;
732 }
733