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Searched defs:vsync (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DTimeLord.cpp24 bool TimeLord::vsyncReceived(nsecs_t vsync) { in vsyncReceived()
DDrawFrameTask.cpp130 int64_t vsync = mFrameInfo[static_cast<int>(FrameInfoIndex::Vsync)]; in syncFrameState() local
DCanvasContext.cpp619 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos(); in prepareAndDraw() local
/frameworks/base/libs/hwui/tests/macrobench/
DTestSceneRunner.cpp147 nsecs_t vsync = systemTime(SYSTEM_TIME_MONOTONIC); in run() local
165 nsecs_t vsync = systemTime(SYSTEM_TIME_MONOTONIC); in run() local
/frameworks/native/libs/gui/include/gui/
DDisplayEventReceiver.h83 VSync vsync; member
/frameworks/native/services/vr/hardware_composer/impl/
Dvr_hwc.h172 void set_vsync_enabled(bool vsync) {vsync_enabled_ = vsync;} in set_vsync_enabled()
/frameworks/base/core/java/android/view/
DThreadedRenderer.java722 final long vsync = AnimationUtils.currentAnimationTimeMillis() * 1000000L; in draw() local
/frameworks/native/libs/vr/libvrflinger/
Dhardware_composer.cpp898 DvrVsync vsync; in PostThread() local
/frameworks/base/libs/hwui/jni/
Dandroid_graphics_HardwareRenderer.cpp515 nsecs_t vsync = systemTime(SYSTEM_TIME_MONOTONIC); in android_view_ThreadedRenderer_createHardwareBitmapFromRenderNode() local