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1 // Auto-generated file. Do not edit!
2 //   Template: src/f32-vbinary/vop-scalar.c.in
3 //   Generator: tools/xngen
4 //
5 // Copyright 2019 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9 
10 #include <assert.h>
11 
12 #include <xnnpack/common.h>
13 #include <xnnpack/math.h>
14 #include <xnnpack/vbinary.h>
15 
16 
xnn_f32_vadd_ukernel__wasm_x4(size_t n,const float * a,const float * b,float * y,const union xnn_f32_output_params params[restrict static1])17 void xnn_f32_vadd_ukernel__wasm_x4(
18     size_t n,
19     const float* a,
20     const float* b,
21     float* y,
22     const union xnn_f32_output_params params[restrict static 1])
23 {
24   assert(n != 0);
25   assert(n % sizeof(float) == 0);
26 
27   const float vy_min = params->scalar.min;
28   const float vy_max = params->scalar.max;
29 
30   for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) {
31     const float va0 = a[0];
32     const float va1 = a[1];
33     const float va2 = a[2];
34     const float va3 = a[3];
35     a += 4;
36 
37     const float vb0 = b[0];
38     const float vb1 = b[1];
39     const float vb2 = b[2];
40     const float vb3 = b[3];
41     b += 4;
42 
43     float vy0 = va0 + vb0;
44     float vy1 = va1 + vb1;
45     float vy2 = va2 + vb2;
46     float vy3 = va3 + vb3;
47 
48     vy0 = __builtin_wasm_max_f32(vy0, vy_min);
49     vy1 = __builtin_wasm_max_f32(vy1, vy_min);
50     vy2 = __builtin_wasm_max_f32(vy2, vy_min);
51     vy3 = __builtin_wasm_max_f32(vy3, vy_min);
52 
53     vy0 = __builtin_wasm_min_f32(vy0, vy_max);
54     vy1 = __builtin_wasm_min_f32(vy1, vy_max);
55     vy2 = __builtin_wasm_min_f32(vy2, vy_max);
56     vy3 = __builtin_wasm_min_f32(vy3, vy_max);
57 
58     y[0] = vy0;
59     y[1] = vy1;
60     y[2] = vy2;
61     y[3] = vy3;
62     y += 4;
63   }
64   if XNN_UNLIKELY(n != 0) {
65     do {
66       const float va = *a++;
67       const float vb = *b++;
68       float vy = va + vb;
69       vy = __builtin_wasm_max_f32(vy, vy_min);
70       vy = __builtin_wasm_min_f32(vy, vy_max);
71       *y++ = vy;
72       n -= sizeof(float);
73     } while (n != 0);
74   }
75 }
76