Searched +full:ninja +full:- +full:build (Results 1 – 25 of 446) sorted by relevance
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/external/igt-gpu-tools/ |
D | meson.sh | 8 build/build.ninja: 9 mkdir -p build 10 meson build 12 all: build/build.ninja 13 ninja -C build 15 clean: build/build.ninja 16 ninja -C build clean 18 test: build/build.ninja 19 ninja -C build test 21 reconfigure: build/build.ninja [all …]
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D | .gitlab-ci.yml | 1 image: $CI_REGISTRY/$CI_PROJECT_PATH/igt-fedora:latest 4 -Dlibdrm_drivers=intel,nouveau,amdgpu 5 -Doverlay=enabled 6 -Dchamelium=enabled 7 -Dvalgrind=enabled 8 -Dman=enabled 9 -Dtests=enabled 10 -Drunner=enabled 11 -Dlibunwind=enabled 12 LANG: "C.UTF-8" [all …]
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/external/libyuv/files/docs/ |
D | deprecated_builds.md | 3 Older documentation on build configs which are no longer supported. 5 ## Pre-requisites 7 …need to have depot tools installed: https://www.chromium.org/developers/how-tos/install-depot-tools 60 ./build/android/play_services/update.py download 65 The sync will generate native build files for your environment using gyp (Windows: Visual Studio, O… 77 call python gyp_libyuv -fninja -G msvs_version=2013 78 ninja -j7 -C out\Release 79 ninja -j7 -C out\Debug 82 call python gyp_libyuv -fninja -G msvs_version=2013 83 ninja -C out\Debug_x64 [all …]
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D | getting_started.md | 3 How to get and build the libyuv code. 5 ## Pre-requisites 7 …need to have depot tools installed: https://www.chromium.org/developers/how-tos/install-depot-tools 14 gclient config --name src https://chromium.googlesource.com/libyuv/libyuv 62 call gn gen out\Release "--args=is_debug=false target_cpu=\"x64\"" 63 call gn gen out\Debug "--args=is_debug=true target_cpu=\"x64\"" 64 ninja -v -C out\Release 65 ninja -v -C out\Debug 67 call gn gen out\Release "--args=is_debug=false target_cpu=\"x86\"" 68 call gn gen out\Debug "--args=is_debug=true target_cpu=\"x86\"" [all …]
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/external/clang/docs/ |
D | HowToSetupToolingForLLVM.rst | 7 of specific tools using this infrastructure (e.g. ``clang-check``). This 14 Clang Tooling needs a compilation database to figure out specific build 17 invoking clang tools, you can either specify a path to a build directory 18 using a command line parameter ``-p`` or let Clang Tooling find this 20 build using CMake to use clang tools. 25 If you intend to use make to build LLVM, you should have CMake 2.8.6 or 29 make a build directory and run CMake from it: 31 .. code-block:: console 33 $ mkdir your/build/directory 34 $ cd your/build/directory [all …]
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/external/angle/third_party/spirv-tools/src/ |
D | .appveyor.yml | 1 # Windows Build Configuration for AppVeyor 2 # http://www.appveyor.com/docs/appveyor-yml 5 version: "{build}" 10 - Visual Studio 2017 11 #- Visual Studio 2013 14 - x64 17 - Debug 18 #- Release 22 - master 24 # Travis advances the master-tot tag to current top of the tree after [all …]
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/external/deqp-deps/SPIRV-Tools/ |
D | .appveyor.yml | 1 # Windows Build Configuration for AppVeyor 2 # http://www.appveyor.com/docs/appveyor-yml 5 version: "{build}" 10 - Visual Studio 2017 11 #- Visual Studio 2013 14 - x64 17 - Debug 18 #- Release 22 - master 24 # Travis advances the master-tot tag to current top of the tree after [all …]
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/external/swiftshader/third_party/SPIRV-Tools/ |
D | .appveyor.yml | 1 # Windows Build Configuration for AppVeyor 2 # http://www.appveyor.com/docs/appveyor-yml 5 version: "{build}" 10 - Visual Studio 2017 11 #- Visual Studio 2013 14 - x64 17 - Debug 18 #- Release 22 - master 24 # Travis advances the master-tot tag to current top of the tree after [all …]
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/external/angle/third_party/spirv-tools/src/kokoro/scripts/macos/ |
D | build.sh | 8 # http://www.apache.org/licenses/LICENSE-2.0 16 # MacOS Build Script. 19 set -e 21 set -x 24 SRC=$PWD/github/SPIRV-Tools 27 # Get NINJA. 28 wget -q https://github.com/ninja-build/ninja/releases/download/v1.8.2/ninja-mac.zip 29 unzip -q ninja-mac.zip 30 chmod +x ninja 34 git clone --depth=1 https://github.com/KhronosGroup/SPIRV-Headers external/spirv-headers [all …]
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/external/swiftshader/third_party/SPIRV-Tools/kokoro/scripts/macos/ |
D | build.sh | 8 # http://www.apache.org/licenses/LICENSE-2.0 16 # MacOS Build Script. 19 set -e 21 set -x 24 SRC=$PWD/github/SPIRV-Tools 27 # Get NINJA. 28 wget -q https://github.com/ninja-build/ninja/releases/download/v1.8.2/ninja-mac.zip 29 unzip -q ninja-mac.zip 30 chmod +x ninja 34 git clone --depth=1 https://github.com/KhronosGroup/SPIRV-Headers external/spirv-headers [all …]
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/external/deqp-deps/SPIRV-Tools/kokoro/scripts/macos/ |
D | build.sh | 8 # http://www.apache.org/licenses/LICENSE-2.0 16 # MacOS Build Script. 19 set -e 21 set -x 24 SRC=$PWD/github/SPIRV-Tools 27 # Get NINJA. 28 wget -q https://github.com/ninja-build/ninja/releases/download/v1.8.2/ninja-mac.zip 29 unzip -q ninja-mac.zip 30 chmod +x ninja 34 git clone --depth=1 https://github.com/KhronosGroup/SPIRV-Headers external/spirv-headers [all …]
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/external/libepoxy/ |
D | .appveyor.yml | 1 version: 1.0.{build} 7 # Configure both 32-bit and 64-bit builds 10 - platform: x86 13 - platform: x64 19 # Download Meson and Ninja, create install directory 21 - mkdir build 22 - mkdir libepoxy-shared-%pout% 23 - cd build 24 - curl -LsSO https://github.com/mesonbuild/meson/releases/download/0.47.1/meson-0.47.1.tar.gz 25 - 7z x meson-0.47.1.tar.gz [all …]
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/external/deqp-deps/SPIRV-Tools/kokoro/shaderc-smoketest/ |
D | build.sh | 8 # http://www.apache.org/licenses/LICENSE-2.0 17 set -e 19 set -x 27 # Get NINJA. 28 wget -q https://github.com/ninja-build/ninja/releases/download/v1.8.2/ninja-linux.zip 29 unzip -q ninja-linux.zip 38 # Get shaderc dependencies. Link the appropriate SPIRV-Tools. 41 ln -s $GITHUB_DIR/SPIRV-Tools spirv-tools 42 git clone https://github.com/KhronosGroup/SPIRV-Headers.git spirv-headers 47 mkdir build [all …]
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/external/angle/third_party/spirv-tools/src/kokoro/shaderc-smoketest/ |
D | build.sh | 8 # http://www.apache.org/licenses/LICENSE-2.0 17 set -e 19 set -x 27 # Get NINJA. 28 wget -q https://github.com/ninja-build/ninja/releases/download/v1.8.2/ninja-linux.zip 29 unzip -q ninja-linux.zip 38 # Get shaderc dependencies. Link the appropriate SPIRV-Tools. 41 ln -s $GITHUB_DIR/SPIRV-Tools spirv-tools 42 git clone https://github.com/KhronosGroup/SPIRV-Headers.git spirv-headers 47 mkdir build [all …]
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/external/swiftshader/third_party/SPIRV-Tools/kokoro/shaderc-smoketest/ |
D | build.sh | 8 # http://www.apache.org/licenses/LICENSE-2.0 17 set -e 19 set -x 27 # Get NINJA. 28 wget -q https://github.com/ninja-build/ninja/releases/download/v1.8.2/ninja-linux.zip 29 unzip -q ninja-linux.zip 38 # Get shaderc dependencies. Link the appropriate SPIRV-Tools. 41 ln -s $GITHUB_DIR/SPIRV-Tools spirv-tools 42 git clone https://github.com/KhronosGroup/SPIRV-Headers.git spirv-headers 47 mkdir build [all …]
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/external/webrtc/talk/app/webrtc/objc/ |
D | README | 6 - Make sure gclient is checking out tools necessary to target iOS: your 9 Make sure to re-run gclient sync after adding this to download the tools. 11 - Set up webrtc-related $GYP_DEFINES; example shell functions that set 12 up for building for iOS-device, iOS-simulator, and Mac (resp) are: 16 export GYP_GENERATORS="ninja" 49 - Finally, run "webrtc/build/gyp_webrtc" to generate ninja files. 53 - To build & run the unittest (must target mac): 54 wrmac && ./webrtc/build/gyp_webrtc && \ 55 ninja -C out_mac/Debug libjingle_peerconnection_objc_test && \ 58 - To build & launch the sample app on OSX: [all …]
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/external/compiler-rt/lib/tsan/ |
D | check_cmake.sh | 2 set -u 3 set -e 6 if [ -d "$ROOT/llvm-build" ]; then 7 cd $ROOT/llvm-build 9 mkdir -p $ROOT/llvm-build 10 cd $ROOT/llvm-build 11 …CC=clang CXX=clang++ cmake -G Ninja -DLLVM_ENABLE_WERROR=ON -DCMAKE_BUILD_TYPE=Release -DLLVM_ENAB… 13 ninja 14 ninja check-sanitizer 15 ninja check-tsan [all …]
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/external/deqp-deps/amber/kokoro/scripts/macos/ |
D | build.sh | 8 # http://www.apache.org/licenses/LICENSE-2.0 16 set -e # fail on error 17 set -x # show commands 23 # Get ninja 24 wget -q https://github.com/ninja-build/ninja/releases/download/v1.8.2/ninja-mac.zip 25 unzip -q ninja-mac.zip 26 chmod +x ninja 29 echo $(date): $(cmake --version) 32 ./tools/git-sync-deps 34 mkdir build && cd $SRC/build [all …]
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/external/swiftshader/third_party/SPIRV-Tools/kokoro/scripts/linux/ |
D | build.sh | 8 # http://www.apache.org/licenses/LICENSE-2.0 16 # Linux Build Script. 19 set -e 21 set -x 24 SRC=$PWD/github/SPIRV-Tools 34 PATH=/usr/lib/llvm-3.8/bin:$PATH 35 CMAKE_C_CXX_COMPILER="-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++" 53 ADDITIONAL_CMAKE_FLAGS="-DENABLE_CODE_COVERAGE=ON" 57 ADDITIONAL_CMAKE_FLAGS="-DDISABLE_EXCEPTIONS=ON -DDISABLE_RTTI=ON" 60 …ADDITIONAL_CMAKE_FLAGS="-Dgtest_disable_pthreads=ON -DCMAKE_TOOLCHAIN_FILE=$SRC/cmake/linux-mingw-… [all …]
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/external/deqp-deps/SPIRV-Tools/kokoro/scripts/linux/ |
D | build.sh | 8 # http://www.apache.org/licenses/LICENSE-2.0 16 # Linux Build Script. 19 set -e 21 set -x 24 SRC=$PWD/github/SPIRV-Tools 34 PATH=/usr/lib/llvm-3.8/bin:$PATH 35 CMAKE_C_CXX_COMPILER="-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++" 53 ADDITIONAL_CMAKE_FLAGS="-DENABLE_CODE_COVERAGE=ON" 57 ADDITIONAL_CMAKE_FLAGS="-DDISABLE_EXCEPTIONS=ON -DDISABLE_RTTI=ON" 60 …ADDITIONAL_CMAKE_FLAGS="-Dgtest_disable_pthreads=ON -DCMAKE_TOOLCHAIN_FILE=$SRC/cmake/linux-mingw-… [all …]
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/external/angle/third_party/spirv-tools/src/kokoro/scripts/linux/ |
D | build.sh | 8 # http://www.apache.org/licenses/LICENSE-2.0 16 # Linux Build Script. 19 set -e 21 set -x 24 SRC=$PWD/github/SPIRV-Tools 34 PATH=/usr/lib/llvm-3.8/bin:$PATH 35 CMAKE_C_CXX_COMPILER="-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++" 53 ADDITIONAL_CMAKE_FLAGS="-DENABLE_CODE_COVERAGE=ON" 57 ADDITIONAL_CMAKE_FLAGS="-DDISABLE_EXCEPTIONS=ON -DDISABLE_RTTI=ON" 60 …ADDITIONAL_CMAKE_FLAGS="-Dgtest_disable_pthreads=ON -DCMAKE_TOOLCHAIN_FILE=$SRC/cmake/linux-mingw-… [all …]
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/external/deqp-deps/amber/kokoro/scripts/linux/ |
D | build_dawn.sh | 8 # http://www.apache.org/licenses/LICENSE-2.0 16 set -e # fail on error 17 set -x # show commands 29 sudo ln -s /usr/bin/clang-3.8 /usr/bin/clang 30 sudo ln -s /usr/bin/clang++-3.8 /usr/bin/clang++ 31 CMAKE_C_CXX_COMPILER="-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++" 43 echo y | sudo apt-get purge --auto-remove cmake 46 wget http://www.cmake.org/files/v3.10/cmake-3.10.2.tar.gz 47 tar -xvzf cmake-3.10.2.tar.gz 48 cd cmake-3.10.2/ [all …]
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/external/deqp-deps/amber/kokoro/android/ |
D | build.sh | 7 # http://www.apache.org/licenses/LICENSE-2.0 15 set -e # Fail on error 16 set -x # Display commands as run 22 export ANDROID_NDK=/opt/android-ndk-r15c 24 ANDROID_PLATFORM="android-14" 25 ANDROID_ABI="armeabi-v7a with NEON" 27 TOOLCHAIN_PATH=$ANDROID_NDK/build/cmake/android.toolchain.cmake 30 echo y | sudo apt-get purge --auto-remove cmake 33 wget http://www.cmake.org/files/v3.10/cmake-3.10.2.tar.gz 34 tar -xvzf cmake-3.10.2.tar.gz [all …]
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/external/angle/third_party/jsoncpp/source/ |
D | CONTRIBUTING.md | 5 Both CMake and Meson tools are capable of generating a variety of build environments for you prefer… 6 Using cmake or meson you can generate an XCode, Visual Studio, Unix Makefile, Ninja, or other envir… 8 An example of a common Meson/Ninja environment is described next. 10 ## Building and testing with Meson/Ninja 12 [meson](http://mesonbuild.com/) and [ninja](https://ninja-build.org/) to build 17 First, install both meson (which requires Python3) and ninja. 28 meson --buildtype ${BUILD_TYPE} --default-library ${LIB_TYPE} . build-${LIB_TYPE} 29 #ninja -v -C build-${LIB_TYPE} test # This stopped working on my Mac. 30 ninja -v -C build-${LIB_TYPE} 31 cd build-${LIB_TYPE} [all …]
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/external/swiftshader/third_party/SPIRV-Tools/kokoro/android/ |
D | build.sh | 8 # http://www.apache.org/licenses/LICENSE-2.0 16 # Android Build Script. 19 set -e 21 set -x 24 SRC=$PWD/github/SPIRV-Tools 25 TARGET_ARCH="armeabi-v7a with NEON" 26 export ANDROID_NDK=/opt/android-ndk-r15c 28 # Get NINJA. 29 wget -q https://github.com/ninja-build/ninja/releases/download/v1.8.2/ninja-linux.zip 30 unzip -q ninja-linux.zip [all …]
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