1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef D3D8_Direct3DVolumeTexture8_hpp 16 #define D3D8_Direct3DVolumeTexture8_hpp 17 18 #include "Direct3DBaseTexture8.hpp" 19 20 #include "Config.hpp" 21 22 #include <d3d8.h> 23 24 namespace D3D8 25 { 26 class Direct3DVolume8; 27 28 class Direct3DVolumeTexture8 : public IDirect3DVolumeTexture8, public Direct3DBaseTexture8 29 { 30 public: 31 Direct3DVolumeTexture8(Direct3DDevice8 *device, unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool); 32 33 ~Direct3DVolumeTexture8() override; 34 35 // IUnknown methods 36 long __stdcall QueryInterface(const IID &iid, void **object) override; 37 unsigned long __stdcall AddRef() override; 38 unsigned long __stdcall Release() override; 39 40 // IDirect3DResource8 methods 41 long __stdcall FreePrivateData(const GUID &guid) override; 42 long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; 43 void __stdcall PreLoad() override; 44 long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; 45 long __stdcall GetDevice(IDirect3DDevice8 **device) override; 46 unsigned long __stdcall SetPriority(unsigned long newPriority) override; 47 unsigned long __stdcall GetPriority() override; 48 D3DRESOURCETYPE __stdcall GetType() override; 49 50 // IDirect3DBaseTexture methods 51 unsigned long __stdcall GetLevelCount() override; 52 unsigned long __stdcall GetLOD() override; 53 unsigned long __stdcall SetLOD(unsigned long newLOD) override; 54 55 // IDirect3DVolumeTexture8 methods 56 long __stdcall GetLevelDesc(unsigned int level, D3DVOLUME_DESC *description) override; 57 long __stdcall GetVolumeLevel(unsigned int level, IDirect3DVolume8 **volume) override; 58 long __stdcall LockBox(unsigned int level, D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigned long flags) override; 59 long __stdcall UnlockBox(unsigned int level) override; 60 long __stdcall AddDirtyBox(const D3DBOX *dirtyBox) override; 61 62 // Internal methods 63 Direct3DVolume8 *getInternalVolumeLevel(unsigned int level); 64 65 private: 66 // Creation parameters 67 const unsigned int width; 68 const unsigned int height; 69 const unsigned int depth; 70 const D3DFORMAT format; 71 const D3DPOOL pool; 72 73 Direct3DVolume8 *volumeLevel[sw::MIPMAP_LEVELS]; 74 }; 75 } 76 77 #endif // D3D8_Direct3DVolumeTexture8_hpp 78