1group declarations "Declarations" 2 3 case redeclare_gl_FragColor 4 version 130 5 expect compile_fail 6 vertex "" 7 #version 130 8 ${VERTEX_DECLARATIONS} 9 void main() 10 { 11 ${VERTEX_OUTPUT} 12 } 13 "" 14 fragment "" 15 #version 130 16 out vec4 gl_FragColor; 17 void main() 18 { 19 gl_FragColor = vec4(1.0); 20 } 21 "" 22 end 23 24 case redeclare_gl_FragData 25 version 130 26 expect compile_fail 27 vertex "" 28 #version 130 29 ${VERTEX_DECLARATIONS} 30 void main() 31 { 32 ${VERTEX_OUTPUT} 33 } 34 "" 35 fragment "" 36 #version 130 37 out vec4 gl_FragData[]; 38 void main() 39 { 40 gl_FragData[0] = vec4(1.0, 1.0, 1.0, 1.0); 41 } 42 "" 43 end 44 45end # invalid_declarations 46